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Ryback

Hell Revealed 2 demos [-complevel 2]

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Heh, cool route. :)
Low 6 or even 5 could be done with it if approached sav's way of handling maps.

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HUD was showing some monsters still alive when you exited. Heh, can't imagine where, I had no missing monsters troubles.

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heh, nice, always improving some seconds and making me play the map for hours again :(
2:5x looks possible, i killed mancubi in 30 seconds once

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I can't help it but I usually slow down if I have some time advantage. :P

But... blah. RJs suck. :(

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Hm, I decided to replay this before FF6 obsession devours me again and because that 3:15 was utter shit.

something <2:4x should be good with this route

7 max 3:02

h207-302.zip

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Ancalagon said:

map07 max in 2:35
:P !!!!!!


Hey, great time! I wonder who would have such creative mind for that RJ trick :P

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I think I've seen that RJ like year ago in kimo's run. Eh, should have tried it sooner but I loathe this sort of shortcutting. Cool time btw.

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j4rio said:

I think I've seen that RJ like year ago in kimo's run. Eh, should have tried it sooner but I loathe this sort of shortcutting. Cool time btw.


I think the rocket jumps aren't that hard usually. You just have to give them a try and you will learn how to do them. After practicing one rocket jump, it gets much easier with the next ones, IMO.

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Ancalagon said:

Map09 NM-Speed in 4:29
idk why i did this, i read something somewhere and recorded.
or it is NM100?


Technically, this is NM100s. Cool, NM demos on HR2 are really rare (most of them are simply impossible).

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map32 NM100s in 0:28
that cyber never moves :/, so, we are solidarity and use the elevator together :)
i wonder why no one did these NM runs before, they are really easy in some maps...

Edit: Also reality (invul, derp)

h232nm-028.zip

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Ancalagon said:

i wonder why no one did these NM runs before, they are really easy in some maps...


Perhaps some of the earlier maps on nightmare scared them off (map 2, 4, 5, etc). Mass of hitscanners in exit rooms anyone?

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