johnfulgor Posted November 1, 2011 Hello, I'm using the Plutonia IWAD for a map. In the texture window I can see the SW1SKULL and SW2SKULL, but when I use them they are changed in some other texture in visual mode and in the game itself (a big skull under a screw). Examining the iwad I noticed that the skull under the screw is the patch named RW48_4, and is not present in the textures at all. What's happening? Thank you very much! John 0 Share this post Link to post
boris Posted November 1, 2011 Works fine for me. What version of DB2 are you using? What does the texture look like in SLADE or some other tool like that? 0 Share this post Link to post
Kappes Buur Posted November 1, 2011 In Plutonia.wad, SW1SKULL has the patch SW1SKULL. In Doom2.wad, SW1SKULL has the patch RW48_4. So, somehow these two IWADs are getting mixed up (check in F6 - Resources and Testing), or your Plutonia.wad is corrupted. 0 Share this post Link to post