Walter confetti Posted November 11, 2011 A special map i did today, for celebrate the 11-11-11, during a pause from the CC4 map, anyaway, it works for vanilla doom and slot is E1M1: http://www.mediafire.com/?vmm9dmbldj9mmbi (no pictures beacause i'm a asshole) FDA and feedbacks are highly apprieciated! 0 Share this post Link to post
Melon Posted November 11, 2011 I caught this thread just before I was going to go to bed, so I thought I might as well do a quick FDA Download Recorded in GLBoom+ in complevel 2. I actually had to die on my first attempt because I couldn't make it back to the blue door, so the first half of the demo is my wandering around aimlessly for a bit. On my second attempt some passageway opened up letting me go back to the blue door, I'm not sure why it's open the second time. Oh well. 0 Share this post Link to post
Rayziik Posted November 11, 2011 http://www.mediafire.com/file/sozdhcdvw9ko1ih/e1m111111.lmp 3:40 FDA, use GZDoom. Interesting map, although the barons proved rather easy since there was plenty of rocket ammo. Otherwise, I enjoyed it! 0 Share this post Link to post
dannebubinga Posted November 11, 2011 FDA worthless speed run It was quite an ugly map tbh. But it was fun playing. Alot of the rooms reminded me of doom1 stuff, so I guess the dtwidd crew will jack of to this map ;) 0 Share this post Link to post
Walter confetti Posted November 11, 2011 dannebubinga said:Alot of the rooms reminded me of doom1 stuff, so I guess the dtwidd crew will jack of to this map ;) [/B] Ok, but the DTWID team does not accept no longer new maps... 0 Share this post Link to post
dannebubinga Posted November 12, 2011 It was just meant as a joke. Keep it up dude! I liked the gameplay :) 0 Share this post Link to post
MagnificentBeard Posted November 12, 2011 FDA I kind of liked it, it actually seemed like a map that ID would make, although I got lost through-out the level, except the later parts. 0 Share this post Link to post
Lila Feuer Posted November 12, 2011 It was okay, I tried it out on HTNR, HMP and UV. Design looked decent, the starting room with the red was cool. Felt like it could of had a little more toward the end. That damaging water in the last area was annoying. 0 Share this post Link to post
TwinBeast Posted November 12, 2011 I liked it, felt a bit like it had a bit of each three episodes, though I also didn't like the super damaging water in the end. 0 Share this post Link to post
Walter confetti Posted November 14, 2011 fixed the toxic water, check the archives for this file (and many others) in the future. Bye. 0 Share this post Link to post