Leon Posted March 26, 2012 1: Simple rooms (eg; Entry way, Icon of Sin) 2: Dark Settings (eg: Monster Condo) 3: Outdoor (eg: Downtown) 4: Hell ??? Any others? 0 Share this post Link to post
DoomUK Posted March 26, 2012 Expected a "What screen resolution do you prefer etc" thread. 0 Share this post Link to post
Phml Posted March 26, 2012 Abstract worlds. Unrealistically large and twisted architecture. Impossibly regular and geometric shapes. I.e., Sunder. 0 Share this post Link to post
Kira Posted March 26, 2012 Phml said:Abstract worlds. Unrealistically large and twisted architecture. Impossibly regular and geometric shapes. I.e., Sunder. This. 0 Share this post Link to post
GreyGhost Posted March 26, 2012 Build a cramped demon invaded bright hi-tech facility map. The player has to destroy ridiculous numbers of lost UAC machine and kill a few Shotgun guys which guard a power generator. *sorry, couldn't resist consulting the Map Idea Generator* 0 Share this post Link to post
neubejiita Posted March 26, 2012 Creepy, atmospheric maps like the latter maps of cchest2.wad. Having cool things you can see in the distance like the Eagles Nest map in DVII that has Minas Morgul in the background. And huge architecture like thespire2.wad that takes ages to finish. Those things are winners in my book. 0 Share this post Link to post
ASD Posted March 26, 2012 Simple techbase with outdoor areas and dark settings. 0 Share this post Link to post
Torturephile Posted March 27, 2012 A hellish level that resembles this one: 0 Share this post Link to post
Dragonsbrethren Posted March 27, 2012 E1M7, but with the E1M3 donut hole and start area. Edit: And blue key trap. Those maps combined would be E1 perfection. 0 Share this post Link to post
45th Parrallel Posted March 27, 2012 Cyberpunk (If you don't know what its like take a look at the last few maps of Hacx) 0 Share this post Link to post
printz Posted March 27, 2012 Traditional Doom hell castle: green stone, hot red stone, marble, red rock, grey rock, wood... 0 Share this post Link to post
Snakes Posted March 27, 2012 The ones that lend themselves to good gameplay. 0 Share this post Link to post
NoWits Posted March 29, 2012 I like maps like ic2004/5 and Vrack, massive high detail tech bases. They look cool. 0 Share this post Link to post
Phobus Posted March 29, 2012 As a mapper, my rather vaguely tech-base UAC buildings are very easy to make, so I'd say they'd be my "best" setting. As a player I actually really don't mind. I must have played good and bad maps in most styles by now. 0 Share this post Link to post