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NiTROACTiVE

How To Run Doomattack on WinUAE?

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Hey guys, I need help on how to run Doomattack on WinUAE. I have Windows 7 as my operating system and it is the 64-bit version. I'm pretty good with DOSBox, but I don't know WinUAE much. So can someone give me some instructions on how to run Doomattack on WinUAE?

Incase you're wondering, Doomattack still exists and you can find it here.

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If I can get it running on Amiga Forever (which is based on WinUAE), I'll let you know what's involved.


EDIT - If all you have right now is WinUAE, you'll need to lay your hands on a Kickstart ROM image (version 3.0 or 3.1) and a Workbench disk image (same version number) in order to create a suitable emulated environment to run DoomAttack in. WinUAE will also need to be configured to emulate a 68030 or better CPU with at least 4Meg of Fast RAM and AGA graphics. I'll say more as I find out more.

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Getting there, but still some way to go.


(733x618 - 46k)

I decided to start from scratch and installed WinUAE on my Win7 laptop (along with Kickstart and Workbench images), so you'll stand a better chance of replicating my configuration. I'd forgotten how daunting that emulator can be to setup. At the moment I'm running DoomAttack from a Shell prompt since the beta on Aminet is missing a Workbench launch icon, might be able to work my way around that.

Will keep you posted.

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Nice - have always wanted to see this running in WINUAE.
Awesome emu and cool seeing it feasting on Doom.

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Progress report...


(733x618 - 84k)

Doubling system RAM to 8Meg and raising the stack to 32k got rid of the black spots, though with AGA chipset emulation it's like watching a slideshow. :(

Installing the Picasso96 video driver (designed for add-on cards that are mainly built around VGA chipsets) makes the game playable, even in fullscreen mode. Don't have any music yet, that's still on my to-do list along with seeing how DoomAttack copes with the registered/retail IWADs.

@NitroactiveStudios - What's the current state of your WinUAE installation and configuration?

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GreyGhost said:

@NitroactiveStudios - What's the current state of your WinUAE installation and configuration?

I'm not sure. How do I check that?

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Actually, if you could name and save your current configuration then post it's contents in this thread (it's in plain text) along with contents of winuaebootlog.txt (which should be in C:\Program Files (x86)\WinUAE\), that'll give me a fair idea of your setup.

In related news, I found some music for DoomAttack but haven't managed to get it to play. I suspect it's the broken Vista/7 sound mixer but can't say for sure yet, if it is I'll look for a workaround.

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GreyGhost said:

Actually, if you could name and save your current configuration then post it's contents in this thread (it's in plain text) along with contents of winuaebootlog.txt (which should be in C:\Program Files (x86)\WinUAE\), that'll give me a fair idea of your setup.

In related news, I found some music for DoomAttack but haven't managed to get it to play. I suspect it's the broken Vista/7 sound mixer but can't say for sure yet, if it is I'll look for a workaround.

OK thanks, but do you suppose that a Doom Editor like Slade3 could run the music Doomattack style if I use the right file from the .LHA file?

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I doubt it, the music's in a tracker format I haven't encountered before. VLC Media Player can't handle it so I doubt Slade could, XMPlay will with the proper plugin (if you rename the tracks as .mod files), or you could try The Player under WinUAE.

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Progress report...

Looks like it mightn't be the Win7 audio mixer that's being stubbornly silent, since a quick install on my old XP laptop is equally mute when it comes to music - I've obviously more digging to do. I also led you astray with The Player in my previous post, that's a source release. You'll have to go back a couple of releases to find a binary which I'll be testing tonight.

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Triple-post - with half twist, pike and good news!

MISSION ACCOMPLISHED!

The DoomAttack music tracks turned out to be a waste of time, probably something not quite right with the P61 player plugin since they sounded fine when fed to a standalone player. Another search of the Internet turned up what I needed on one of the Amiga forums (post 20 on this page to be precise), a pre-assembled setup complete with midi instrument set. Apart from adding IWADs and changing the video mode (in DoomAttackPrefs) to "UAE: 320x200 8bit" it was ready to run. It's a different sounding instrument set but not to the point of making the tracks unrecognizable and - most importantly - it plays on Win7. Apart from a potential speed tweak or two, like adding more virtual Fast RAM to the emulation so IWADs can be read from a RAM disk, it looks like I'm all set to fry some demon butt. :D

While the original download link for AmigaDOOM.lha is dead I found another here that worked.

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