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KennyJC

Trying to set it up again

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Reinstalled DB2 to finish a level I was working on a while back.

I remember last time using a GZDoom.cfg for the level. But I have difficulty googling it. Mainly broken links and just people talking about it. I also thought I should ask if editing for gzdoom has changed and so there are different gzdoom configs to think about.

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If you want to know how GZDoom has changed, it might help to know when you stopped.

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Doombuilder2 never came with any configs for GZDoom. I imagine that Codeimp did not find
it worthwhile to make a specific config for GZDoom by adding the few extensions over ZDoom configs.

However, you could use GZDoombuilder by MaxEd, which has support for most GZDoom features,
3D constructs, dynamic lights, models etc.

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Kappes Buur said:

Doombuilder2 never came with any configs for GZDoom. I imagine that Codeimp did not find
it worthwhile to make a specific config for GZDoom by adding the few extensions over ZDoom configs.

However, you could use GZDoombuilder by MaxEd, which has support for most GZDoom features,
3D constructs, dynamic lights, models etc.


Downloaded that but I can not see the 3d floors in preview mode. Is that because it only seemed to openk in "GZDoom Hexen format" but would work in UDMF?I did try to copy sectors under a new map in UDMF but could still not see the 3d floors in preview.

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press F6
select the format
open Modes
make sure GZDoom Visual Mode is ticked
make sure Visual Mode is ticked
OK

press F5
select Controls
bind GZDoom Visual Mode to a key, maybe Q
bind Visual Mode to a key, maybe W
OK

Hexen and UDMF formats are totally different.
To convert from Hexen to UDMF format use WAD2UDMF

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Kappes Buur said:

press F6
select the format
open Modes
make sure GZDoom Visual Mode is ticked
make sure Visual Mode is ticked
OK

press F5
select Controls
bind GZDoom Visual Mode to a key, maybe Q
bind Visual Mode to a key, maybe W
OK

Hexen and UDMF formats are totally different.
To convert from Hexen to UDMF format use WAD2UDMF


Pretty damn amazing!

I'm able to view the lights and the 3d floors in preview so that's all I need considering for the moment thanks!

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