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arkore

teleport problem

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I searched forums and found 2 pages of teleport threads, but none of them discuss the issue I'm having.

NOTE: I already have a working one-way teleport in it, however I added another teleport and it's not working.

- The new teleport I added now is two-way.
- Two simple square sectors with lines facing outward, and textured.
- The lines of first sector is tagged at 19.
- The destination sector is tagged at 19.
- The lines of second sector are tagged at 22.
- The starting teleport sector is tagged at 22.
- Both sectors have teleport destinations in them.

When I walk over it though, nothing happens. I tried walking over the other one (at the other end) as well and nothing happens.

Is there a list of troubleshoot steps somewhere I can look at for troubleshooting this issue? Perhaps a step of trying a new tag #, or a step of re-building the sectors? I didn't try any of these yet because they may not be viable troubleshoot steps at all; I'd rather ask first.

Thanks,

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This is going to sound insulting, but did you have noclip on when you walked over the teleport pad? That happened to me once...

Also, is this a vanilla Doom map, ZDoom, Doom-in-Doom, or Doom-in-Hexen, etc.? Having just started, I've only figured out vanilla teleports so far.

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schwerpunk said:

This is going to sound insulting, but did you have noclip on when you walked over the teleport pad? That happened to me once...

Also, is this a vanilla Doom map, ZDoom, Doom-in-Doom, or Doom-in-Hexen, etc.? Having just started, I've only figured out vanilla teleports so far.


Funny you should say that schwerpunk, because after scratching my head for a while I then thought maybe it wasn't working because of IDCLIP. But I tried it, and didn't work.

TimeOfDeath said:

Check the easy/medium/hard flags on the teleport things.


Bingo.

Somehow I ended up setting multiplayer flag on these entities. I must have been real tired one night. I removed the multiplayer flag, and they work now.

Thanks!

BTW, my map is 99.9% done, and it should live up to what I said about providing 30min of gameplay/adventure! --- Wad is 668kb so far, and it replaces map07.

I want to show you screenshot the map layout in doom builder, but I consider that a spoiler and it reveals certain things I'd rather have you find out your in the game itself. :)

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