InvertCube Posted June 27, 2012 I've always wanted to play Doom (and respective pwads) in 3d over any other game. There once was a port released to do just that but I've never been able to get it to work, besides I'd rather have GZDoom in 3d. Recently I've almost managed to do it. Pics (Red/Cyan glasses needed for full effect): Equinox: http://i1142.photobucket.com/albums/n615/CreativeBlogPics/Doom/doom3d1.jpg E1M1: http://i1142.photobucket.com/albums/n615/CreativeBlogPics/Doom/doom3d2.jpg I used several different programs to create this abomination. First I needed 3d drivers that would work on my computer. For this I used IZ3D's free drivers that include anaglyph 3d - the poor man's 3d. But there's a big problem. No stereoscopic 3d drivers to date are compatible with OpenGL for some reason. And all the advanced Doom source ports use OpenGL not Direct X. So next I downloaded GLDirect which tricks(?) OpenGL into thinking it's DirectX. Unfortunately it is old and no longer supported so it did not work with GZDoom. However I tried downloading an older version of GZDoom, v.1.0.13, and it finally worked! Sort of. If you notice in the screenshots the textures and spites are displayed normally but the flats are all HOMs. I don't know anything about programming but perhaps a patch could be made to fix this. It would be very awesome to see a GZDoom3D source port. Does anyone think they can do something about this? Is anyone else interested in 3D Dooming? I want to know the Doom community's opinion on this. 0 Share this post Link to post
DuckReconMajor Posted June 27, 2012 Unfortunately I can't help you but I can say that these shots are pretty good. I liked Minecraft's anaglyph 3D, though it was a buggy mess back when I used it. If you can get this going I will definitely be looking forward to it. But I'm still not sure what you're doing. Are you making your own fork of GZDoom? Or are you just trying to use some drivers to make your computer display GZDoom in 3D? There's also this. 0 Share this post Link to post
InvertCube Posted June 28, 2012 DuckReconMajor said:...Or are you just trying to use some drivers to make your computer display GZDoom in 3D?... That one. If it sounds like I don't know what I'm talking about then I probably don't, I just want to play Doom in 3D any way my computer will let me. And thanks for the link I be trying that out right away. 0 Share this post Link to post
Nomad Posted June 28, 2012 I think the download link for that is dead :( 0 Share this post Link to post
SonicIce Posted June 28, 2012 I can get it to work with old nVidia drivers :) http://img26.imageshack.us/img26/7239/gzdoom0150.png I have no idea if it looks any good or not because I cant find the glasses right now. Theres a lot of tweaking options. But it proves that it does indeed work. 0 Share this post Link to post
DuckReconMajor Posted June 28, 2012 It works pretty well. And yeah that link is dead sadly. I bumped the thread to ask about it. 0 Share this post Link to post
Mad Butcher Posted June 29, 2012 Here is Stereogram.zip that Isle posted in the ZDoom forum thread. EDIT: Just noticed Isle provided a new link. 0 Share this post Link to post
Maes Posted June 29, 2012 This has been proposed a couple of times in the past. With software-rendered ports, it would be a PITA because of the overhead of rendering and then blending two frames in RGB space in software. Somebody now and then also had produced working prototypes, but they never went beyond that stage. 0 Share this post Link to post
RTC_Marine Posted July 1, 2012 I think EDGE had it at some point (called stereoscopic 3d?) 0 Share this post Link to post