Hock Posted July 11, 2012 Correct me if I'm wrong, but I'm pretty sure its possible to do a glide in through those kind of bars even if the distance between them is less than 32 units. 0 Share this post Link to post
odysseyofnoises Posted July 11, 2012 Yeah thats true. In doom2 map21 its like 24 units I think... 0 Share this post Link to post
ClumsyDoomer Posted July 12, 2012 odysseyofnoises said:In doom2 map21 its like 24 units I think... You're probably wrong: As you see, it's 33 units, but I may be wrong, too. 0 Share this post Link to post
Hock Posted July 12, 2012 Yeah i knew it was definitely not 24 units, but anywho we're getting kinda carried away with the whole "glides" discussion here. Let's talk prcp shall we? 0 Share this post Link to post
ClumsyDoomer Posted July 12, 2012 I did prcp map25 glide to exit by modifying jongo's demo. Got 0:59. Look :) It would be easier to do this wobble in more optimized demo, it works well. ^^pv25-059_glide.zip 0 Share this post Link to post
Hock Posted July 12, 2012 I seem to be getting some EOF error..? Odd, but also has it been assured that this is the optimal route? This is one of those maps that in the time I played through it, I really didn't enjoy it enough to look for a speedrun route. 0 Share this post Link to post
odysseyofnoises Posted July 12, 2012 yeah im getting that error too... 0 Share this post Link to post
ClumsyDoomer Posted July 12, 2012 Everything works... I played it with prboom-pus (not glboom, it doesn't work for me properly) 2.5.1.4 test. Don't know what the hell is it. 0 Share this post Link to post
abyrvalg Posted July 12, 2012 Here's a fixed version of clumsydoomer's demo. There's some bug with a demo footer in that version maybe, or he's just using xdre without removing a footer beforehand (it's in the end of the demo and shows up like various MF89 SL105 trash). Dre is known to not like it. I deleted the footer now in xdre, then re-added it afterwards using glboom. Nice info about map21 and a setup, hehe :) need to test imp wobble and fenceglide now. First one should be possible, latter one is probably not possible/not useful. EDIT: fence doesn't work and sucks anyway, so screw it.pv25-059_glide_fix.zip 0 Share this post Link to post
dew Posted July 12, 2012 ClumsyDoomer said:As you see, it's 33 units, but I may be wrong, too. keep in mind that you're counting a diagonal... and the doomguy himself is a 32x32 box, so the maths for this glide work a little different. :) 0 Share this post Link to post
odysseyofnoises Posted July 14, 2012 So, do we have a definite route for map25? 0 Share this post Link to post
abyrvalg Posted July 14, 2012 Yeah dew, did i nail it or is the route a bit off? Double-checking because you warned me about this map. Thanks in advance :) Also i still can't get imp-wobble to work, have to calculate if it's possible at all without a rl (rl is out of question though, takes 4secs to pick it up in map24). 0 Share this post Link to post
dew Posted July 14, 2012 yeah, it should be fine, i'm not aware of any further shortcuts. some of those monsters can be manipulated into letting you pass seamlessly, of course. :) 0 Share this post Link to post
Hock Posted July 14, 2012 Are you sure this wobble is possible? I've been trying for a while, and i've gotten bumfuck nowhere. 0 Share this post Link to post
abyrvalg Posted July 14, 2012 Nope, not sure at all, i should've properly tested it by now, but was slacking off playing skulltag for hours :x I'll do it tomorrow if no one does before that. 0 Share this post Link to post
Hock Posted July 14, 2012 I am actually just gonna say its not possible. The highest constant speed i reached was around 23.5 distance and i don't think i was anywhere close to grabbing the key. Maybe dew managed to get it somehow, but for now im gonna say it's impossible. 0 Share this post Link to post
dew Posted July 14, 2012 no, i don't think it's possible to get the key from the left side. 0 Share this post Link to post
abyrvalg Posted July 15, 2012 ~1 tic too much in the air, heh :/ Looks like taking rl+mega in map24 would've been a little bit faster, not sure if it'd save 1sec though. 0 Share this post Link to post
odysseyofnoises Posted July 18, 2012 ive been so lazy to do anything lately lol, but ill get to map25 today probably 0 Share this post Link to post
Hock Posted July 18, 2012 Your not so far behind. Im stuck at a bunch of spiders, so i won't be going anywhere for a while. 0 Share this post Link to post
odysseyofnoises Posted July 18, 2012 Im actually starting right now :P yeah that monster blockage is going to be really annoying -,- 0 Share this post Link to post
abyrvalg Posted July 18, 2012 They were probably put there intentionally to annoy the hell out of everyone who sets a goal to optimize things. Same as map12 chaingunners rape + spider mastermind + chaingunners distracting a vile + shotgun guy blocking way while you're doing a very precise vile jump. Or map24 imp right after the tele and the next one. Zis wad iz evul. EDIT: fixed map11 to map12:p 0 Share this post Link to post
odysseyofnoises Posted July 18, 2012 thats map12 you are thinking of. and yes, that map was a pain to record at 0 Share this post Link to post
odysseyofnoises Posted July 18, 2012 What is the fastest way to get around these damned arachnotrons? The way I see it, you have to kill one of them... 0 Share this post Link to post
abyrvalg Posted July 18, 2012 We're sitting at arachs with Hock for a few days already. Probably plasmaing one of them is fast enough. You also can try to manipulate both of them to move in opposite directions, but good luck doing it fast enough. Even worse is to glide between one arach and the corresponding wall, make him move a bit forward while you're doing it, then go behind him. Or we're all just missing something here. 0 Share this post Link to post
dew Posted July 18, 2012 jongo said:Or we're all just missing something here. nope.jongo said:Zis wad iz evul. yup. although my playtesting for that particular situation was just "possible to pacifist if mancos kill one spider." :) 0 Share this post Link to post
Hock Posted July 18, 2012 Gliding doesnt work Lol. Well atleast in the situation i tried it. I got XXXX.999969, and could go no further. 0 Share this post Link to post
odysseyofnoises Posted July 18, 2012 I dont think i have a plasmagun... 0 Share this post Link to post
odysseyofnoises Posted July 18, 2012 oh yeah, thats true. forgot about that >:) 0 Share this post Link to post