printz Posted July 23, 2012 1. Pressing fly-down into a flat with splash causes that splash to happen continuously, not just once like in Heretic. 2. Walk-cam doesn't go through plane portals (but flying living player goes successfully). 3. The cheat deactivates upon next game, unlike god-mode or no-clip. 0 Share this post Link to post
esselfortium Posted July 23, 2012 It's also possible to activate fly while a demo is playing, which would probably cause a desync. 0 Share this post Link to post
Quasar Posted July 24, 2012 printz said:1. Pressing fly-down into a flat with splash causes that splash to happen continuously, not just once like in Heretic. 2. Walk-cam doesn't go through plane portals (but flying living player goes successfully). 3. The cheat deactivates upon next game, unlike god-mode or no-clip. Known, not sure how to fix. Does this happen in ZDoom? This limitation more than likely cannot be lifted. Cameras are not subject to most clipping ops. I MIGHT be able to check for portals when the camera is checking for ceiling height but it won't be a simple 5 minute addition. That's because it's a powerup-based cheat, and all powerup cheats work the same way (blur sphere, rad suit, berserk, etc). essel's issue: woops! 0 Share this post Link to post
esselfortium Posted July 24, 2012 Also, it'd be really nice if the jump bind could also work as a "fly up" bind when flying :) 0 Share this post Link to post
printz Posted July 24, 2012 Quasar said: Known, not sure how to fix. Does this happen in ZDoom? In ZDoom it doesn't splash at all when hitting floor by down-flying. In Heretic it splashes once (upon impact). 0 Share this post Link to post