TheGraySpawn Posted August 11, 2012 Hello, i'm new here and I need some help with doombuilder. I'm making a map with medium size outdoor areas and inside areas as well. But here's the problem. Let's say I start playing the map and for some reason I use the pistol and start shooting, all the monsters in the whole map detect i'm there so they start moving and they ruin the spots I designated for them. Is this a problem with sectors? or something else? Please help I'm using Doombuilder with Doom 2 config Here's a pic of the map in Doombuilder Uploaded with ImageShack.us 0 Share this post Link to post
glenzinho Posted August 11, 2012 I see the problem, you've got too many F'N icons on your desktop! Joking aside, read this thread. 0 Share this post Link to post
TheGraySpawn Posted August 11, 2012 Problem solved, thanks a lot. I set the monsters to deaf and that solved my problem. 0 Share this post Link to post
TheGraySpawn Posted August 11, 2012 I also used two linedefs with Block sound flagged between the monsters and the area I was in and that did the trick too 0 Share this post Link to post
glenzinho Posted August 11, 2012 Research a bit more on both methods as the results can be radically different ... good luck! 0 Share this post Link to post
boris Posted August 11, 2012 You could try another editor, maybe it will work then!!!1 0 Share this post Link to post
TheGraySpawn Posted August 12, 2012 ZenNode normal, I'm just starting to make maps so I don't know this stuff. 0 Share this post Link to post