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runegoblin

No Guns - Risen3D

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Hey dudes. My first post in here and I think its kinda easy to solve it.

I'm using Doom Builder 2 to create a WAD but I really need that, at least in some moment during the play, the player has ABSOLUTELY no guns.

Well... I managed to do it in ZDoom but... it just dont seems to work in Risen3D.

The lines, as follows, are the ones I used in ZDoom(Doom as Hexen):

 
#include "zcommon.acs"

script 1 ENTER
{
    //Remove all, even the fists
    ClearInventory();
}
Can anyone help me in here? I read some of those Risen3D Scripting txt, but just doesn't find anything...

Tnx!

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As far as I'm aware, Risen3D supports neither Doom in Hexen format maps or indeed the ACS scripting system or the ZDoom specific ClearInventory() built-in function.

You'll have to find another solution if you want your mod to work in both ZDoom and Risen3D.

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As far as I'm aware, Risen3D supports neither Doom in Hexen format maps or indeed the ACS scripting system or the ZDoom specific ClearInventory() built-in function.

You'll have to find another solution if you want your mod to work in both ZDoom and Risen3D.


well, I don't want to. I just said I managed to do it in ZDoom.

I want it to work in Risen3D only. :/

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hawkwind says: What DaniJ said.


yeah... I got it. but I'm trying to know what lines to use. This simple command in ZDoom appears to have no "twin brother" in Risen.

zZaRDoZz says: Then you're looking at Risen's DEF system or a solution in Dehacked.


hmmm... thats something... I'll try to find something there. Tnx, dude!

Actually, I managed to "hide" the guns just changing the name of the texture files so, someway, it can handle my proposition. But I really need this.

Does anyone ever done something like that?

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You could email Abbs. His contact address is on the Risen3D webpage. This is more his area of expertise.

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yeah... I managed to talk to him yesterday trough e-mail and he just said thats changing the texture name is the easyest way. Although, he did not discarded thats possible to remove it trough scripting... but didn't gave me a straight answer as well.

I'll keep diggin.

Tnx guys! :D

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