entryway Posted July 7, 2009 myk said:The 'advanced' Boom compatible requirement seems to be a fact, as in Boom, all the submitted demos desynch Wow. The same with prb+ 2.4.8.5 and earlier. 0 Share this post Link to post
entryway Posted July 7, 2009 entryway said:Wow. The same with prb+ 2.4.8.5 and earlier. Fixed in 2.5.0.3.test 0 Share this post Link to post
Jodwin Posted July 7, 2009 Long Days UV-max 7:06. Two differences compared to the earlier strategy were killing the masterminds behind the building (just like Anima Zero did) and lowering the pillar cybers down (I found out that those pillars are lifts only after looking at it in DB). Definitely improvable, especially with some luck in regards to the last lost monsters. 0 Share this post Link to post
entryway Posted July 7, 2009 Jodwin said:Long Days UV-max 7:06 Stop using prboom+ 2.5.0.1 and 2.5.0.2 for demo recording on longdays.wad. These demos will not be supported in 2.5.0.3+. Use 2.5.0.3.test. Thanks myk for discovering 0 Share this post Link to post
Jodwin Posted July 7, 2009 No offense, but if you're going to tell people to use a test version of your port, at least provide binaries for it instead of expecting everyone to compile it themselves. (or at least I couldn't find them anywhere, on prboom+ website, on sourceforge, DW, etc. that I looked) 0 Share this post Link to post
Anima Zero Posted July 7, 2009 An improved UV-fast for Long days. Yeah it was recorded with GLBoom Plus 2.5.0.2 so use that to watch this. I didn't realize a test version of 2.5.0.3 should have been used until after this run was completed. I would bother to try improving this if the time wasn't such a massive improvement from before. Old time of 7:21 was improved to 6:17. I thank the final clean up phase for going very smoothly. Best it has gone for me. Doesn't help that little brain fart I had while in the process of cleaning up everything though :P. Attaching demo now.lodaf617.zip 0 Share this post Link to post
entryway Posted July 7, 2009 Jodwin said:or at least I couldn't find them anywhere, on prboom+ website http://prboom-plus.sourceforge.net/history.html 0 Share this post Link to post
Graim Posted April 23, 2010 Hey, Here is a demopack for remain1.wad that i've just finished today. It's UV-Speed demos of the whole wad. Map01 - 0:06 Map02 - 0:40 Map03 - 1:02 Map04 - 1:28 Map05 - 2:26 Map06 - 2:30 Map07 - 1:39 Map08 - 2:52 Map09 - 3:41 Map10 - 0:29 Map11 - 0:58 Also, i'd love to see some max demos from that wad. They would have to be great. So if any of you max-ers around here are looking for a good map, try this ;)remain1-uv.zip 0 Share this post Link to post
kimo_xvirus Posted April 25, 2010 Gravity UV Max in 6:22 I might do Map02 when I feel like itgra1-622.zip 0 Share this post Link to post
entryway Posted April 26, 2010 kimo_xvirus said:Gravity UV Max in 6:22 Wow. How many time you spent on this? This demo is looked very fast and almost without mistakes. 0 Share this post Link to post
kimo_xvirus Posted April 27, 2010 entryway said:Wow. How many time you spent on this? This demo is looked very fast and almost without mistakes. Thanks :) This demo took between 8-10 hours over 2 days 0 Share this post Link to post
j4rio Posted November 27, 2011 Voodoo guns by eternal, map 1 max in 12:58.vo01-1258.zip 0 Share this post Link to post
j4rio Posted December 1, 2011 Voodoo guns by eternal, map 2 max in 9:44.vo02-944.zip 0 Share this post Link to post
entryway Posted December 2, 2011 j4rio said:Voodoo guns by eternal, map 1 max in 12:58. It is possible to start faster http://prboom-plus.sf.net/vg1.lmp.zip 0 Share this post Link to post
Memfis Posted January 31, 2012 NORDHELL MAP02 UV-Max in 2:35nhe2-235.zip 0 Share this post Link to post
Memfis Posted September 1, 2012 NORDHELL MAP01 UV-Max in 3:19 Important note. When Eternal updated this wad with 2 new maps, he made some mistakes which resulted in a missing FLAT and sound. I made a patch that fixes both issues: DL (load it AFTER the main wad).nhe1-319.zip 0 Share this post Link to post
j4rio Posted February 27, 2013 XXXI Cybersky max in 30:42csky-3042.zip 0 Share this post Link to post
DooMer 4ever Posted February 27, 2013 j4rio said:XXXI Cybersky max in 30:42 Wow, what a beautiful (huge) map and great playing! My favorite demo of the year so far. 0 Share this post Link to post
cannonball Posted February 27, 2013 j4rio said:XXXI Cybersky max in 30:42 Yeah that was about 30 min utes of awesomeness. I for the first time I actually felt sorry for hordes of monsters which faced your bfg, blood and guts all over the place :P 0 Share this post Link to post
blob1024 Posted March 10, 2013 belial's bad brain bbb.wad http://doomedsda.us/wad1233.html uv-max 40:23 Hope this is decent, cus map is very nice (and im no particularly into such slaughter maps!) edit: lol i didnt notice there was a valid run in 35min~ already but not on tha archive :) my supposition about the time was right tho, might look again at this thenbbb4023.zip 0 Share this post Link to post
Memfis Posted March 11, 2013 blob1024 said:lol i didnt notice there was a valid run in 35min~ already where? 0 Share this post Link to post
WH-Wilou84 Posted March 11, 2013 Memfis said: where? In the wad itself, as a demo1 lump IIRC. 0 Share this post Link to post
Beginner Posted March 15, 2013 Moonston.wad UV-Speed in 2:20 @Springy Thank you for kind words.moonston-220.zip 0 Share this post Link to post
blob1024 Posted March 16, 2013 blob1024 said:belial's bad brain bbb.wad http://doomedsda.us/wad1233.html uv-max 40:23 Hope this is decent, cus map is very nice (and im no particularly into such slaughter maps!) edit: lol i didnt notice there was a valid run in 35min~ already but not on tha archive :) my supposition about the time was right tho, might look again at this then bbb uv-max 34:20 faster handling of a few rooms, but unlucky with some archviles in the maze and at end ;) ps: thought about making a video picking the invulnerability at the end, to avoid being slained by barrels explosions and trick the bloody end wished for the marine. but time-wise wouldnt be good :pbbb-3420.zip 0 Share this post Link to post
Plut Posted March 28, 2013 http://doomedsda.us/wad1317.html Gravity MAP01 UV-Speed in 2:38gra1-238.zip 0 Share this post Link to post
Springy Posted April 3, 2013 Remain 1, map 01, Tyson in 1:31. Included is a UV Max in 1:38 and a stroller in 0:11.rm01t131.zip 0 Share this post Link to post
Ancalagon Posted April 20, 2013 32 inch nails Map05 max in 34:48 Amazing dv looking map, but damn wandering monsters32in05-3448.zip 0 Share this post Link to post
Plut Posted April 22, 2013 32 Inch Nails MAP01 UV-Max in 3:5832i1-358.zip 0 Share this post Link to post