j4rio Posted July 18, 2012 Use iddtx2 and note that weird line to the right of secret. If you walk through it, secret opens. 0 Share this post Link to post
blob1024 Posted July 19, 2012 j4rio said:Use iddtx2 and note that weird line to the right of secret. If you walk through it, secret opens. thx that helped the final caco wasted a few seconds: you can usually go for the secret exit which is faster, but the caco went so far I opted for the normal one. im happy i didnt fall the pit and screwed the sub9 shit 31 in 08:55pc31-855.zip 0 Share this post Link to post
vdgg Posted July 22, 2012 Silence in the thread... MAP17 tried to improve, fails so far (a few attempts at 21 minutes ended in deaths near the end) MAP19 - lowered to 13:55, my second and last exit MAP24 - lowered to 22:42 MAP03 - now this is interesting. Memfis described himself as an "inferior Tyson player", or something like that, but I couldn't quite beat his (low) 1:25. Included my 1:27 with a different strategy, might have been successful were it not for the last HK. Maybe it will inspire someone...pcvdgg.zip 0 Share this post Link to post
j4rio Posted July 22, 2012 Everybody is eagerly awaiting ToD's unoptimised holefiller, I suppose. I've been attempting 29 meanwhile, but the only thing I've managed from trying it was getting permanent tourettes syndrome. 0 Share this post Link to post
j4rio Posted July 22, 2012 29 in 13:25 Woo, there just had to be straggler thanks to those worthless teleporters.pc29-1325.zip 0 Share this post Link to post
blob1024 Posted July 23, 2012 zZz died 4 times near the end, stupid crapshit invisibility... map28 in 12:38pc28-1238.zip 0 Share this post Link to post
j4rio Posted August 7, 2012 4 max in 5:01 I'm probably the last person here to do the role of last hope spark effectively, but in any case - I'd really like to see this finished now that it's already 2/3 complete.pc04-501.zip 0 Share this post Link to post
Squonk Posted August 7, 2012 Actually I was getting back to this this afternoon, was working at map21 which is a b*tch. I'm not a tyson player at all, and 80% of this wad involves heavy *hum* fisting *hum* skills. Will finish 21 and do a couple more maps I guess. But most of the shorties maps are already done, and I really hate slaughtermaps. Also, I recorded an archie killing itself with the blast damage (first time for me), will include it when I finish map21 0 Share this post Link to post
blob1024 Posted August 10, 2012 im working on the maps from the highest number downside, I started training on snake's 27 which i love, but holidays cut the attempts., im back now for 1and half day and then away again till 27 august. if anybody else wanna care of those, feel free ;P else ill be back helping at the end of the month 0 Share this post Link to post
Anima Zero Posted August 13, 2012 Decided to throw myself into this wad by doing a couple of UV Maxes. Map 12 - 3:08 Map 20 - 4:33pccp_az1.zip 0 Share this post Link to post
Anima Zero Posted August 14, 2012 Map 14 UV-Max in 5:29. Fun level, but a bit tight on health at times. I had to clear the last 1/5th of the level at 11 health with only one stimpack available in the level. That was fun.pc14-529.zip 0 Share this post Link to post
Memfis Posted August 14, 2012 I made almost pointless improvement on map03.pc03-121.zip 0 Share this post Link to post
j4rio Posted September 26, 2012 Hmmhm, remind me to exclude pccp in case of choosing wad for demopack in future. (: 6 max 5:17 Just trying to get used to my awesome rig. Those imps at the end always hide like that, wonderful addition I must say.pc06-517.zip 0 Share this post Link to post
Rizera Posted September 27, 2012 MAP08 UV-Max in 5:43 Felt like contributing to the demopack since I was in the mood of playing Doom. Just learned the map and here is the result. Sub-6 was obviously the target here.pc08-543.zip 0 Share this post Link to post
Rizera Posted September 28, 2012 j4rio said:You could try 29. (: Maybe! I'd rather try the undone maps first. And by the way, I need the help of a mapper! I just got a second exit on MAP09, and for the second time one monster didn't teleport. Can I consider this a bug and that my 1-monster-missed demos are valid or am I doing something wrong? Thanks! 0 Share this post Link to post
Revved Posted September 28, 2012 Interestingly enough, I have checked both Phml and Skepticist's FDAs of this map, and both of them have all of the group of seargeants and demons teleport. For whatever reason, though, most of the time for me, none of them teleport at all. 0 Share this post Link to post
Memfis Posted September 28, 2012 I looked at map09 in the editor. Here is my conclusion: when you cross this line there shouldn't be any monsters in this area or else some monsters might fail to teleport. MAKE SURE that you kill the imp near the red door. He is standing right at the spot where demon should appear later. I guess it was him who caused one missed monster in your demos. 0 Share this post Link to post
Rizera Posted September 29, 2012 Memfis said:I looked at map09 in the editor. Here is my conclusion: when you cross this line there shouldn't be any monsters in this area or else some monsters might fail to teleport. MAKE SURE that you kill the imp near the red door. He is standing right at the spot where demon should appear later. I guess it was him who caused one missed monster in your demos. Thanks a lot, Memfis. That Imp was exactly the problem!! And also, thanks Revved and j4rio! MAP09 UV-Max in 6:10 Very demo unfriendly level.pc09-610.zip 0 Share this post Link to post
didierbertrand Posted October 1, 2012 map 25 uvmax in 09:49pccp25-949.zip 0 Share this post Link to post
Rizera Posted October 2, 2012 didierbertrand said:map 25 uvmax in 09:49 Noooo! Why MAP25? I wanted to do it!! But I will only be able to play again, two weeks from now :( 0 Share this post Link to post
j4rio Posted October 2, 2012 If you have a desire to do already recorded stuff, by all means, go ahead. 0 Share this post Link to post
tatsurd-cacocaco Posted October 8, 2012 Map 21 UV-Max in 3:15pc21-315.zip 0 Share this post Link to post
tatsurd-cacocaco Posted October 12, 2012 Map 27 UV-Max in 9:34pc27-934.zip 0 Share this post Link to post
blob1024 Posted October 12, 2012 tatsurd-cacocaco said:Map 27 UV-Max in 9:34 very nice map and excellent demo :) 0 Share this post Link to post
j4rio Posted October 12, 2012 Indeed. (: Great to have you aboard as well. Now just kick dew, ToD and SAV into recording something and we'll get regulars from around these parts wrapped in a pack. (sorry if I left out somebody) 0 Share this post Link to post
tatsurd-cacocaco Posted October 12, 2012 The rest are 5 maps. May I entrust to someone? Map 13 UV-Max in 5:20pc13-520.zip 0 Share this post Link to post
blob1024 Posted October 12, 2012 playing very very little lately, and not really motivated :( go guys get the last ones :P 0 Share this post Link to post