Krispy Posted October 9, 2012 Copied and pasted from somewhere else: How do I give a random player a tag of 1? OR How can I make a random player activate a particular script....? And has SetActivator() been depreciated? 0 Share this post Link to post
Springy Posted October 9, 2012 I'm not sure about the first two but as far as I'm aware SetActivator is still in use. http://zdoom.org/wiki/SetActivator EDIT: Unless it is deprecated and no one has updated the page. EDIT2: Maybe PlayerNumber maybe of use? http://zdoom.org/wiki/PlayerNumber 0 Share this post Link to post
Krispy Posted October 9, 2012 I asked because when I use it in DB the script editor doesn't turn the text blue like it doesn't recognize it, and it doesn't work. 0 Share this post Link to post
Springy Posted October 9, 2012 Krispy said:I asked because when I use it in DB the script editor doesn't turn the text blue like it doesn't recognize it, and it doesn't work. What revision are you using? I would suggest testing in a different revision maybe. 0 Share this post Link to post
Krispy Posted October 9, 2012 The first question would negate the second and third, so I'd like to focus on that :) 0 Share this post Link to post
Blue Shadow Posted October 10, 2012 No, the function isn't deprecated. Your ZDoom_ACS.cfg file (if you're using Doom Builder 2) is out of date. 0 Share this post Link to post