Gez Posted November 10, 2012 Are you using ZDoom? Apparently, differences in voodoo doll behavior on conveyor belts are causing a scripted setup to fail. 0 Share this post Link to post
mouldy Posted November 10, 2012 Ah right thats a shame. I really can't get on with the mouse control in prboom. Thanks for letting me know 0 Share this post Link to post
Gez Posted November 10, 2012 It's not a problem, though. You can cheat a bit around it with these console commands: special door_open 8 64 special door_open 9 64 special light_maxneighbor 10 special light_maxneighbor 11 0 Share this post Link to post
vinnie245 Posted November 20, 2012 Good stuff, gives me a big Epic 2 vibe from it :P 0 Share this post Link to post
Sokoro Posted November 20, 2012 I am going to play it with Gzdoom, so it saddens me that the scripted setup fail. (G)Zdoom should support boom-compatibile maps and boom features, should not? 0 Share this post Link to post