Phml Posted November 21, 2012 Space Corridor v2 Here goes. Started editing the final room, playtested, and it kind of snowballed from there, going back and forth with several little tweaks here and there. 0 Share this post Link to post
Netherstorm Posted November 30, 2012 Update: my wad is half done. Hopefully I can get it finished by early december. 0 Share this post Link to post
BaronOfStuff Posted November 30, 2012 Almost finished with mine, although not by the end of this month as I had planned! I'll have it ready by mid-December at the latest, or I'm going to be cutting my hands off. I have two others to contribute which are much, much smaller though. 0 Share this post Link to post
BaronOfStuff Posted December 11, 2012 Well here we are: That's pretty much it -- just needs some testing and (perhaps) tweaking, but it's as good as complete now. Anyone who spots the Easter Egg gets... well you get nothing except a mention in the text file. I don't know. 0 Share this post Link to post
cannonball Posted December 11, 2012 I'd better spruce my map for this up considering it looks like crap :P 0 Share this post Link to post
TimeOfDeath Posted December 11, 2012 Time's ticking down, but there's still plenty of time for everyone who hasn't contributed to make a tiny 30 minute speedmap! 0 Share this post Link to post
Linkrulezall Posted December 12, 2012 I'm in. My WAD should show up in this thread in ~1 week 0 Share this post Link to post
cannonball Posted December 12, 2012 Bean Version 3 http://www.mediafire.com/?0doja5o2o4c7uny Still sucks but at least it archives the first map I ever made :P 0 Share this post Link to post
BaronOfStuff Posted December 12, 2012 cannonball said:Bean Version 3 http://www.mediafire.com/?0doja5o2o4c7uny Still sucks but at least it archives the first map I ever made :P It's not bad, but without knowing about the secrets ammo is stupidly scarce in places. I had to punch things out in situations I wouldn't normally think of using anything short-ranged. Anyway, here's one to tide everyone over for 10 seconds while I make a few last fixes to my 'main' submission: http://www.speedyshare.com/JVtqY/bos-easy.zip EDIT: hurrrrr forgot DM starts. If you're wondering why it's 10 seconds... 0 Share this post Link to post
cannonball Posted December 12, 2012 Whoops, I forgot to add a box of shells or 2 whilst cleaning up the map http://www.mediafire.com/?vz6wcibucfr2uwr Yeah ammo should be better balanced with more bullets and shells throughout. Also changed the ammo and health distribution in play and in the secrets. Also cleaned up the sectors in certain areas At least it's a bit better :P 0 Share this post Link to post
BaronOfStuff Posted December 13, 2012 After much umm'ing and ahh'ing, here it is: http://speedy.sh/dnQA9/bos-hive.zip That took far too long to get out the door. It's not exactly a small/medium map, nor is it a short one to play through... in fact it should take at least half an hour to get by, and that's once you know what you're doing. Hmmm. May have overdone things here. As far as I can tell it's bug-free in PrBoom, Doom Legacy and ZDoom(-based) ports. Co-op works fine too. Deathmatch is a no-no. 0 Share this post Link to post
xhmmxc22x Posted December 14, 2012 http://www.fileswap.com/dl/AirqeHNE6c/ Tiny map I made for the, uh, tiny maps thread going right now. Updated and detailed since I posted it there. 0 Share this post Link to post
TimeOfDeath Posted December 15, 2012 I downloaded all the maps but this one isn't available: waterhq1 - (vanilla compatible) - omegamer Does anyone have it? 0 Share this post Link to post
Memfis Posted December 15, 2012 yes :) edit: looks like it is bugged though... 0 Share this post Link to post
Tristan Posted December 16, 2012 TimeOfDeath said:thx :) Sorry to derail but.... TimeofDeath -> Forum Regular -> Post Count: 1800+ Um... 0 Share this post Link to post
TimeOfDeath Posted December 16, 2012 It's actually a custom title, not a default title. :) 0 Share this post Link to post
Walter confetti Posted December 16, 2012 oh, so we're goin' to compile this? that's cool! 0 Share this post Link to post
Pottus Posted December 16, 2012 This going to happen next year as well? If so start the thread early so we can get the jump on things ya I didn't do anything this year but I'll be the first to sign up next :) 0 Share this post Link to post
TimeOfDeath Posted December 16, 2012 Final Version A: DMP2012a.zip map01-10 = vanilla/limit-removing map11-29 = boom map30-36 = zdoom Yeah, I'll probably start a thread on Jan 1st for the next one. Thanks to everyone who was interested and contributed! 0 Share this post Link to post
Scripten Posted December 16, 2012 I'm so damn close to finishing a map for this, but I'm leaving for a computer-less home in a day. And I wanna play XCOM before I do that. Oh, dilemma. 0 Share this post Link to post
Ribbiks Posted December 16, 2012 a mixed bag for sure, but definitely some quality levels up in there. In particular I really enjoyed maps 02, 12, 13, and 27. Also 21 was very pretty 0 Share this post Link to post
Ed Posted December 16, 2012 Congrats everyone - Glad to have contributed. I'd put Abraxas in my top 3 favorite maps that I've made. 0 Share this post Link to post
cannonball Posted December 16, 2012 yay this is out :) Oh crap my map is map01, I apologise in advance for everyone who has to suffer that map (it's the first map I ever made), maybe everyone should idclev02 that level. 0 Share this post Link to post
Cacowad Posted December 16, 2012 cannonball: actually i have enjoied that ;) who made map 06 is a fence feticist, i liked that. i will probably submit a map for the next season ;P 0 Share this post Link to post
TimeOfDeath Posted December 16, 2012 Ribbiks said:a mixed bag for sure That was the goal of the project, as many mappers as possible. :) It's too bad more mappers didn't contribute, but 36 different mappers ain't bad! 0 Share this post Link to post
Acid Posted December 16, 2012 >looks at my map >looks at the date oh god 0 Share this post Link to post
dannebubinga Posted December 16, 2012 map 30 is broken as hell due to map30 teleport rape :( Also, missing textures 0 Share this post Link to post