Laimiz Posted May 9, 2002 i know zdoom records lmp files. I've myself recorded my game on a pwad. How do I load the recorded lmp with the pwad i played together? i tried: C:\doom\zdoom\zdoom.exe -file C:\doom\zdoom\kewl.lmp -file C:\doom\horror.WAD nope didn't work... 0 Share this post Link to post
Laimiz Posted May 9, 2002 yeah, it just opens the wad and that's all: C:\doom\zdoom\zdoom.exe -file C:\doom\horror.WAD -file C:\doom\zdoom\kewl.lmp 0 Share this post Link to post
Enjay Posted May 9, 2002 not C:\doom\zdoom\zdoom.exe -file C:\doom\horror.WAD -file C:\doom\zdoom\kewl.lmp but C:\doom\zdoom\zdoom.exe -file C:\doom\horror.WAD -playdemo C:\doom\zdoom\kewl note the lack of .lmp at the end also, the latest betas of Zdoom have a problem with demo playback (they play back at the wrong skill setting - so you demo expects items and enemies to be there, but they are not and the game desynchs). Older versions *may* require the demo to be in the zdoom directory. I know some source ports are like that. In that case, you'd have to change to your zdoom dir and type zdoom -file c:\doom\horror.wad -playdemo kewl 0 Share this post Link to post
deadnail Posted May 9, 2002 I thought the demo recording forcing skill 1 bug was fixed, however, Heretic demos are still broken badly. 0 Share this post Link to post
Enjay Posted May 10, 2002 I'd have to check, but I *think* the save games always loading at skill 1 was fixed, but the demos always playing at skill 1 wasn't. Not even sure it has been pointed out before b33. Yup, just checked, demos play back on easy in b33, regardless of the skill they were recorded on. To avoid desynching, the only way with b33 is to record them on easy. 0 Share this post Link to post
999cop Posted May 10, 2002 No. Do this: C:\doom\zdoom\zdoom.exe -file horror.wad -playdemo kewl.lmp 0 Share this post Link to post
999cop Posted May 10, 2002 fodders said:Do not use the .lmp at the end um, it actually won't make a difference for zdoom even though you put .lmp at the end. 0 Share this post Link to post
Laimiz Posted May 10, 2002 cool, thanks now i can see how i play ;) ghehe... 0 Share this post Link to post
fodders Posted May 10, 2002 999cop said:um, it actually won't make a difference for zdoom even though you put .lmp at the end. Damn stupid ports :) 0 Share this post Link to post
deadnail Posted May 10, 2002 Hey fod PRBoom is the same way, you can actually set them up as Windows native file formats and just double click them instead of fucking with the command line. =) 0 Share this post Link to post
fodders Posted May 10, 2002 Yeh mine are set to just double click, I didn't want to go into telling him how to set up "open with",then "always use this etc" as some don't get that option 0 Share this post Link to post
999cop Posted May 10, 2002 fodders said:Damn stupid ports :) well, ye, it does matter in vanilla doom2 executive though 0 Share this post Link to post