BJ Vynz Posted February 9, 2013 Hi all, I'm trying to make a map for Risen3d and I'd like to make 3d floors right above each other, but I only know how to have 1 3d floor because that's all the tutorial shows... Does anyone know how to have multiple 3d floors in the same spot? And yes I know how to easily make this for Zdoom/GZdoom but I'm not trying to make a map for Zdoom/GZdoom ;) 0 Share this post Link to post
hawkwind Posted February 11, 2013 This is quite doable. For an example look in your Risen3d\R3DGames\R3DTest\Gwads folder and examine R3Ddemo184_06.wad. Check out the lift with multiple floors near the start. The procedure is the same as just for one 3D floor. 0 Share this post Link to post
BJ Vynz Posted February 11, 2013 Ah, I hadn't gone through all the demo levels. I'll try and see what I can find from there, thanks man :) I've decided to have different versions of my map (or maps), so a Risen3D one, a Zdoom one (which should run on all its "offspring"), and I guess Doomsday one if the Zdoom specials don't work on it. The Risen3D one is a must for me because I love the support for models and that they're always getting updated. Totally digging the new soldiers. (Just a personal question though, is there a reason the chaingunner is white and slim? It just looks weird to me :P) 0 Share this post Link to post
hawkwind Posted February 11, 2013 BJ Vynz said:(Just a personal question though, is there a reason the chaingunner is white and slim? It just looks weird to me :P) To me, seems to be a good and faithful representation of the original sprite. You are quite welcome to email Abbs your concerns. 0 Share this post Link to post
BJ Vynz Posted February 12, 2013 Alright I got it working thanks to the demo. It's a really neat way of doing it, I'll be messing with this stuff now hawkwind said:To me, seems to be a good and faithful representation of the original sprite. You are quite welcome to email Abbs your concerns. I think it's a good model, it's just I've been accustomed to seeing the chaingunner dark like the sprite ;) But luckily the textures are editable so it allows for change. Also the def files really help customization, I love the ability for multiple skins on the soldiers :) 0 Share this post Link to post