MFG38 Posted July 25, 2013 Download link: https://www.dropbox.com/sh/r18asifajfvigtg/DpItzanwFT/50lines.wad The story behind the concept: Once upon a time (read: 15 minutes ago), I got the most random idea: make a Doom map in 50 lines or less. 5 minutes (or less) later, I ended up with a small, compact, not-detailed-at-all map with an elevator, a staircase and some zombiemen in it. This is just one map for now, I might expand this into a bigger project later. 0 Share this post Link to post
scifista42 Posted July 25, 2013 The stairs weren't a good idea. They eat linedefs, and are unnecessary anyway as you only go down them. Maps like this aren't that interesting unless there's a hell lot of them with different layouts, so it provides varied inspirative styles and more than 15 seconds of gameplay. If it actually took you five minutes to build, you'd make a megawad in few hours :) 0 Share this post Link to post
Magnusblitz Posted July 25, 2013 MFG38 said:Once upon a time (read: 15 minutes ago), I got the most random idea: make a Doom map in 50 lines or less. Yes, random... doubt it had anything to do with the multiple 100 lines projects floating around recently... 0 Share this post Link to post
hex11 Posted July 25, 2013 But was it made with DEU, and will it run on DOOM v1.2? ;-) 0 Share this post Link to post
Jayextee Posted July 25, 2013 Don't make me do a 50-Lines episode. I don't think I could manage the anguish at trying to squeeze any amount of gameplay from that kind of limitation, 100 Lines drove me crazy over 10+ maps. 0 Share this post Link to post
Scypek2 Posted July 25, 2013 I really should finish my 10 lines megawad, it's almost done. 0 Share this post Link to post
Jayextee Posted July 25, 2013 I made a fully barely-functional level in 3 lines. EDIT Oh yeah, I should mention that it's E2M8. And completable. 0 Share this post Link to post
Cacowad Posted July 25, 2013 what sorcery is this jay? i can't even die from my rockets! 0 Share this post Link to post
Tristan Posted July 25, 2013 Jayextee said:I made a fully barely-functional level in 3 lines. Heh, it's like UV pacifist in reverse. 0 Share this post Link to post
Jayextee Posted July 25, 2013 I said barely-functional. I think the fact it is only one sector may have something to do with the behaviour. 0 Share this post Link to post
hex11 Posted July 25, 2013 Here's my attempt: http://www.speedyshare.com/7UmHt/hex-1.wad It's got one linedef, and there's a couple monster for you to kill. Tested with DOOM v1.2 and Chocolate Doom. Sorry, forgot to put in an exit... 0 Share this post Link to post
Guest Posted July 25, 2013 Jayextee said:I made a fully barely-functional level in 3 lines. EDIT Oh yeah, I should mention that it's E2M8. And completable. Very clever Mr. Jay. The fact that this map also has deathmatch starts made me laugh. Attention to detail is important. :D 0 Share this post Link to post
Jayextee Posted July 25, 2013 And difficulty settings, despite the redundancy. ;) 0 Share this post Link to post