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duh

Quake 2 source-ports etc

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Well I had no problem getting all the right files to try berserker, but you can always get KMQuake2 which has some new enable-able effects and graphics settings.

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Don't know about communities, but for multiplayer support and general tweakability, you can't beat Q2pro. The graphical options are incredible - you can make it look super-fancy, or like it was running on a simple Voodoo or TNT card, or anywhere in between.

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You lied to me about Q2Pro, the graphics still look like shit. I expected something like Berserker which looks something like it was ported to the Quake 3 engine.

BEST IDEA EVER: Port Quake 2 to the Quake 3 engine.

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The only Quake II engine I know of which is continually updated/developed is Knightmare Quake II

The other was Quake II Evolved which attempted to resemble Doom 3 but that shortly vanished into the ether, Knightmare is the only long and last standing Q2 engine thus far.

The only place I know of where you can a quick response for anything Quake related is the ol Func_Messageboard for Quake Mappers/Modders.

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XCOPY said:

yquake is nice for it's support of ogg music file format

KMQUAKE2 (Knightmare Quake 2) has the ability to use folder music and it also supports ogg, it doesn't have cell shading but it does have a number of other graphical enhancements, all of which can be changed to your liking in the options or reverted back to the original (3d/2d explosions, new blood effects, bloom, etc).

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Non-exhaustive Quake 2 source ports list:

Fun for graphics:
Berserker@Quake2 (active) - http://www.moddb.com/mods/berserkerquake2
Quake2maX (inactive) - http://www.moddb.com/downloads/quake2-max-v44-graphics-engine
Quake2World (active) - http://quake2world.net/
Knightmare (inactive) - http://www.markshan.com/knightmare/
QuakeIIxp (active) - http://quake2xp.sourceforge.net/
Quake II Evolution (dead) - http://www.moddb.com/mods/quake-ii-evolution
Quake II Evolved (dead) - http://www.moddb.com/mods/quake-ii-evolved

Faithful to original & popular for online play today:
AprQ2 (inactive, mac/linux only) - https://github.com/jdolan/quake2
R1Q2 (inactive) - http://old.r1ch.net/stuff/r1q2/
Q2PRO (active) - http://skuller.net/q2pro/
Yamagi (active) - http://www.yamagi.org/quake2/

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If i were you i would use KMQuake2 as that is probably the most stable source port of all, in my opinion that is.
Althrough if wish a source port that looks faithful to the original then you could use Yamagi.
Just my 2 cents.
One more thing, for mods KMQuake2 is defently your best choice.

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J.B.R said:

If i were you i would use KMQuake2 as that is probably the most stable source port of all, in my opinion that is.
Althrough if wish a source port that looks faithful to the original then you could use Yamagi.
Just my 2 cents.
One more thing, for mods KMQuake2 is defently your best choice.


If one likes graphics & eye candy, just try them all - they all look good.

For multiplayer-online stuff, I only know Q2PRO


NB: why is a Quake2 question asked in DoomWorld???

Active Quake forums:
http://quake.ie/
https://www.quaddicted.com/
http://quakeone.com/
http://www.quakeworld.nu/
http://quakewiki.org/wiki/Main_Page

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Is Knightmare still the only port that supports the mission packs? When I looked at ports like Berserker and XP I don't recall any having support for the expansions.

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SuperflyJohnson said:

Is Knightmare still the only port that supports the mission packs? When I looked at ports like Berserker and XP I don't recall any having support for the expansions.

Have you tried the expansions on Berserker and XP?
If not, then you could try, to play the expansions bring the console and type in -game and then the name of expansion.

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SuperflyJohnson said:

Is Knightmare still the only port that supports the mission packs? When I looked at ports like Berserker and XP I don't recall any having support for the expansions.

Yamagi does, there's a separate download for them on the site.

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