Danfun64 Posted September 10, 2013 Hello again. I notice that most tools for wad editing either have limited linux support (Doom Editor) or required 3d acceleration (opengl for slade3). I was wondering if someone can list the best tools for those who, for whatever reason, run linux without 3d acceleration support. I know that Eureka is likely the best level editor for this group, but what about tools to replace...say...slade3? 0 Share this post Link to post
45th Parrallel Posted September 11, 2013 AFAIK XWE doesn't require 3d acceleration but i'm not sure if it supported linux either. 0 Share this post Link to post
DaniJ Posted September 11, 2013 You could try Doomsday's wadtool -- this is a console application for editing/managing WAD files and naturally doesn't require a graphical rendering context. 0 Share this post Link to post
FireFish Posted September 11, 2013 if your linux distro suports it, the easy way out would be : --------------------------------------------------------------- install dosbox. which gives you the ability to run ms-dos programs. and then use an old ms-dos based wad editor or mapper. (dosbox runs almost anything ms-dos based) or you could browse to the linux section on this site : -------------------------------------------------------- http://doomwiki.org/wiki/Choosing_a_WAD_editor 0 Share this post Link to post
wesleyjohnson Posted September 13, 2013 I work on Linux and I use native tools: yadex - - I use a version modified for DoomLegacy. - - I also fixed a few operations to work differently, like delete line zennode - - nodebuilder xwadtools - - Deutex, and a dozen other tools, all work in Linux natively - - includes a Linux version of bsp and idbsp nodebuilders GIMP - - to make sprites 0 Share this post Link to post