c1rcu1tn3rd Posted November 18, 2013 Just started working on a new Heretic WAD. I'm redesigning the 3 main episodes. No new enemies or new textures. I wanted to design the levels based on their original names and how the game was first made. I'm in no means the best WAD author but by the time I get done (eventually, hopefully) I hope others will enjoy it. I took a few screenshots. http://farm4.staticflickr.com/3677/10920881863_cb7780a640_o.jpg http://farm8.staticflickr.com/7424/10920882543_392a7bcc99_o.jpg http://farm4.staticflickr.com/3719/10920650696_d4698c7469_o.jpg http://farm8.staticflickr.com/7404/10920728854_5538d76c87_o.jpg 0 Share this post Link to post
plums Posted November 18, 2013 Ambitious! Are you going for vanilla compatibility? Large blue floor looks a little plain (not like Heretic didn't have plain areas), other shots look quite nice. 0 Share this post Link to post
c1rcu1tn3rd Posted November 18, 2013 I've been working with ZDoom and set up the WAD simply as Heretic. So I'm sure it will work with all source ports. I agree with the blue floor. I tried multiple floor textures for that room but it was a bit distracting so I left it. It's a boss arena actually. 0 Share this post Link to post
plums Posted November 18, 2013 Maybe simply some more light variation, somehow? Some beams across the ceiling instead of just an open sky? Anyhow with a boss I guess you can get away with it being simple. I know you're a ways a way from being finished, but I will definitely play this once I can! 0 Share this post Link to post