invictius Posted November 27, 2013 http://grandvoid.sickedwick.net/wads/sfrenzy14_core.zip One would think with "core" included in the filename, it would run by itself, but no, I get a "no player classes defined" along with a heap of script errors. I really only want to check out the skyboxes, but I think they're tied to level names. 0 Share this post Link to post
Marcaek Posted November 27, 2013 You know, Zandronum does have a forum. I'm pretty sure Shotgun Frenzy needs to be loaded after skulltag_actors.pk3 and Skulltag_data.pk3 0 Share this post Link to post
invictius Posted November 27, 2013 Marcaek said:You know, Zandronum does have a forum. I'm pretty sure Shotgun Frenzy needs to be loaded after skulltag_actors.pk3 and Skulltag_data.pk3 Sorry, wadaholic claimed it was for Skulltag - got it working in the end. 0 Share this post Link to post
Marcaek Posted November 27, 2013 Any mod that uses Skulltag resources needs to have those 2 pk3 files loaded before it(in the same order) and 99% of the time it'll work with Zandronum(barring obscure engine compatibility issues) 0 Share this post Link to post