Ribbiks Posted June 21, 2012 What is Spoons? Spoons is a collection of short/medium length, very difficult spoon-themed maps that try to be visually appealing, and inventive in its challenges. Each level is designed to be played from pistol-start, and UV-maxable. New Textures: yup New Music: yup Difficulty Levels: yup Tested In: PrBoom+ (cl9) and gzdoom Will update this thread with more maps as they come along. Current Progress: Map 01: Spoon-Time (complete) Map 02: Spoontang (complete) Map 03: Hard Spooning (complete) Map 04: Castle of Spoon (complete) Download (reuploaded on 12/17/2013): Spoons v0.4 Screenshots: Map 01: Spoon-Time 0 Share this post Link to post
Grazza Posted June 21, 2012 Ribbiks said:I only tested it in PrBoom-Plus, so it might break in other ports.What complevel? It might well break in Prboom-plus too if people use the wrong one (e.g. use vanilla settings if the map uses Boom features/behaviour or vice versa). 0 Share this post Link to post
Ribbiks Posted June 21, 2012 Ooh, I'm guessing cl9, since it uses those scrolling floors for voodoo dolls and such. I'll amend the post 0 Share this post Link to post
DuckReconMajor Posted June 21, 2012 Really nice looking level. But I got frustrated after dying a bunch of times on skill 1 so I godmoded, sorry :( 0 Share this post Link to post
General Rainbow Bacon Posted June 21, 2012 Why not spoons? Spoons are awesome! 0 Share this post Link to post
Ribbiks Posted July 24, 2012 New map added! Map 02: Spoontang I did playtest it a whole lot, but feedback appreciated (in particular on health/ammo balance). UV is pretty difficult, but lower difficulties shouldn't be too rough. Screenshots: Download link in first post. 0 Share this post Link to post
DuckReconMajor Posted July 24, 2012 Lots of fun. I managed to pull through on skill 1 (with saves though). Spoiler Is the yellow key supposed to be an arch-vile jump? I assumed it was so since I'd already killed it I just went ahead and rocket jumped. 0 Share this post Link to post
Ribbiks Posted July 24, 2012 Thanks for playing! Spoiler You're correct about the yellow key being an AV jump. I was up in the air about including that, but I'm glad to hear it can still be done should the player unknowingly kill the arch 0 Share this post Link to post
DuckReconMajor Posted July 24, 2012 Spoiler nope, I was playing in ZDoom, so I have no idea if it's possible with a vanilla rocket jump. 0 Share this post Link to post
Ribbiks Posted August 18, 2012 New map03: Hard Spooning (Link updated in first post) I never tried making a map with this theme before, it's sort of like.. techbase + wood + water.... serious amounts of water. The gameplay is designed to be balanced at UV, the difficulty is pretty high on this one I'd say. Though lower difficulties are implemented if you want a less stressful adventure. playing FDA style might be really rough, because a couple areas border on slaughter-style play. my best UVmax so far is 10:04. Screenshots: 0 Share this post Link to post
Ribbiks Posted September 7, 2012 New map added: Castle of Spoon I'm running out of color choices for my monochromatic levels. So far it's gone green, orange, blue, and now this one is red: This one is decently challenging, in particular that outside room with the megasphere gets pretty hairy on UV. It's probably obvious that I've been learning how to make levels as this wad progresses, as each level is slightly more polished than the last. Feedback and etc appreciated, I've playtested it quite a bit but it would be good to see what other people think. 0 Share this post Link to post
Tango Posted September 7, 2012 i haven't yet played it but you have a very interesting visual style. the last map in particular looks pretty well-done 0 Share this post Link to post
Ribbiks Posted September 8, 2012 Cheers, I definitely think the map3-4 are way better visually than 1-2. Just for fun here's a pack of UVmax demos for the maps thus far, so y'all can see where the secrets are at and etc. Some of the playing is pretty awful, but whatever I threw these together in like an hour. http://www.speedyshare.com/zAWnp/spoons-1-4-demos.zip 0 Share this post Link to post
Phml Posted December 17, 2013 Hello people from the past, I come from the future. In the dystopian post-apocalyptic wasteland of december 2013, humanity is in dire need of spoons. Unfortunately, that link isn't working anymore. Reup please? :) 0 Share this post Link to post
Ribbiks Posted December 17, 2013 Hihi, I guess I should indeed re-up this seeing as 'fonz linked to it from the awards page, so here ya go: http://www.mediafire.com/download/8u7lc3zo9xui816/spoons.wad Bear in mind these are "early" maps of mine, so they're pretty rough around the edges. Also according to demonologist there are some miscellaneous HOMs and such, which I may fix if I ever decide to tune these up or properly release them in some capacity. Btw let me know if you find the area that was inspired by something of yours, phml :p dl link in OP also updated. 0 Share this post Link to post
Obsidian Posted December 17, 2013 You gonna make a brown map for Alfonzo? 0 Share this post Link to post
Ribbiks Posted December 18, 2013 Obsidian said:You gonna make a brown map for Alfonzo? sometimes I wake up in a cold sweat stressing out over how hard I've abused brown recently :p (shots from a WIP) 1 Share this post Link to post
Demon of the Well Posted December 18, 2013 My kingdom for black + silver. 0 Share this post Link to post