invictius Posted January 14, 2014 I've never seen this on any other port. Also, how does it work? I can't find anything in the Memento Mori wad, but somehow risen3d just "knows" what the info is... built in for certain high-profile wads? 0 Share this post Link to post
Maes Posted January 14, 2014 invictius said:I've never seen this on any other port. Also, how does it work? I can't find anything in the Memento Mori wad, but somehow risen3d just "knows" what the info is... built in for certain high-profile wads? Probably, like some ports "knowing" about Nuts.wad's altered colormap. 0 Share this post Link to post
Gez Posted January 14, 2014 SMMU had a system where you could put info (and FraggleScript) in the map header; among that information was the map name and creator, so that it would be displayed when entering the map. This has been inherited by Eternity (though it ditched FraggleScript, but still has IIRC a creator field in its MAPINFO) and by Legacy (by way of FraggleScript). EE has a "creator" console command to display that info; it doesn't show it automatically; I don't know about Legacy and its derivative Remood. In Risen3D's case, it's probably a bonus feature of the port rather than anything from the wad itself. 0 Share this post Link to post
Vermil Posted January 14, 2014 Gez said:In Risen3D's case, it's probably a bonus feature of the port rather than anything from the wad itself. Indeed, it's a Doomsday feature that Risen3D inherited, due to the port being based off an ancient version of Doomsday. 0 Share this post Link to post
fraggle Posted January 15, 2014 My eventual plan for SMMU was that the creator and level name would be shown on level start: the inspiration came from unreal, which (as I recall) did that. 0 Share this post Link to post
neubejiita Posted February 5, 2014 fraggle said:My eventual plan for SMMU was that the creator and level name would be shown on level start: the inspiration came from unreal, which (as I recall) did that. Yes, you filled out the fields in Worldinfo in the editor and this would be shown on startup. This is a good way to get your name known if you were an Unreal mapper. Something like this for Zdoom would be very good too. 0 Share this post Link to post