meapineapple Posted February 24, 2014 What's the best option for viewing a Doom 2 map with a similar visual style to the game's automap? Thanks! 0 Share this post Link to post
scifista42 Posted February 24, 2014 Best option, you ask? Test ingame, perhaps take a screenshot, really. (not really helpful answer, I know, I hope someone will be able to advise you better) 0 Share this post Link to post
meapineapple Posted February 24, 2014 Tried that, actually. But the whole map doesn't fit onscreen, so that doesn't really work. 0 Share this post Link to post
40oz Posted February 24, 2014 I'm curious too, I'd like a utility that can simply view maps. So far I've just been using slumped or wad author. 0 Share this post Link to post
Gez Posted February 24, 2014 Reminds me that "automap preview" is something I want to add in SLADE. Something that hides lines marked as hidden and two-sided lines without differences in floor/ceiling height, and shows as one-sided two-sided lines that are marked as secret. 0 Share this post Link to post
Kappes Buur Posted February 24, 2014 So far the 'best' map preview utility is found in Deepsea. I find myself using it frequently when trying to find a particular map. Either all the maps of the iwad are displayed: or if a pwad was loaded, the maps of the iwad and the pwad are displayed: Unfortynately, or luckily depending on one's pov, Deepsea does not work with UDMF. It would be fantastic if something like this could be incorporated into Slade3. 0 Share this post Link to post
Zed Posted February 25, 2014 So, how are the maps in the wiki generated? Deepsea too? 0 Share this post Link to post
Gez Posted February 25, 2014 Most of them were created by omgifol scripts. Many of the recently added maps were created by SLADE 3. 0 Share this post Link to post
meapineapple Posted February 25, 2014 I've taken matters into my own hands, wrote an application to do it for me. 0 Share this post Link to post
printz Posted February 25, 2014 Just use DETH, it has a Doom-style map view. 0 Share this post Link to post
Kappes Buur Posted March 3, 2014 Just for future reference http://www.doomworld.com/vb/doom-editing/67520-automapper-make-maps-of-doom-levels-like-the-in-game-automap/ 0 Share this post Link to post
schwerpunk Posted March 4, 2014 Kappes Buur said:Just for future reference http://www.doomworld.com/vb/doom-editing/67520-automapper-make-maps-of-doom-levels-like-the-in-game-automap/ Excellent programme. Unfortunately, it doesn't seem to have an option to change the colour of hidden lines. Ideally, we could make them invisible, to get a 'true' picture of what the automap would look like in-game. Right now, it's like pressing iddt. EDIT: oh wow, I didn't realize how recently this was done - just figured that link was to a necro thread from some bygone age. Great job, meapineapple. 0 Share this post Link to post