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Obsidian

Trinitrotoluene - A vanilla map for TNT: Evilution

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I decided to try my hand at making a TNT map. :) It's turned out pretty well, but bloody hell was this thing a pain to bugfix. I might swear off 3D bridges for a little while after this, those things gave me no end of grief. Let me know if it needs more ammo or if anything's broken in vanilla.

Download here.

Thanks to plums for squashing most of the bugs in this. :/

EDIT: Spelling

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Hah, the new AV placements totally caught me off guard :)

Anyhow I must confess I didn't playtest this map much when you sent it to me, mostly just fiddled with 3D bridges. I find the supplies very tight here, and I generally knew what was coming as well as how to get the secret. See what other people say, but another box of ammo somewhere, even where the 2nd AV comes from, probably wouldn't hurt.

Also, did tnt.wad ever have some ugly textures! heh.

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Ragnor said:

Obsidian now has the TNT fever! oh yeah.


I also have Plutonsillitis and there's a remote chance I'll get HepaStrifis C.

:P

Thoughts on the map?

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Where do you guys think I should place ammo and how much? It's difficult to test things properly on my laptop nowdays. :/

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walter confalonieri said:

that's a pretty awesome map for TNT, the 3d bridges are gold.


You can thank Espi for those. :D

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Obsidian said:

Where do you guys think I should place ammo and how much? It's difficult to test things properly on my laptop nowdays. :/


* Box of ammo (and maybe a chaingun?) in the room where the blue key activated archvile is.
* A few more shells.. somewhere. Maybe even just some more shotgun guys.

Alternately: throw a chainsaw in somewhere.

I like that ammo is tight, it's just a little too scarce right now IMHO.

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