40oz Posted June 9, 2014 Many of Doom's textures have pretty obvious names, like DOOR1 or TANROCK2 etc. However there are many textures, limited to 8 characters, that have abbreviations in them, making them tricky to read. Shall we compile a list of full official names for the textures? i.e.: CEMPOIS : Cement, Poison Sign MARBLOD1: Marble, Blood Trim SPCDOOR1: Space Door 1 SKINMET1: Skin, Metal Frame 1 These ones are kinda easy, but some are harder than others. I never really understood what the SLAD in SLADWALL meant, or ZIMMER, or COMPOHSO (Computer, "Oh, So there really isn't enough computer textures, huh?") Here's a full list of Doom and Doom 2's textures (which, btw, probably took me longer to find than to hand write myself. sourced from Gez in a thread that was post helled. This info really should be documented somewhere) AASHITTY AASTINKY ASHWALL ASHWALL2 ASHWALL3 ASHWALL4 ASHWALL6 ASHWALL7 BFALL1 BFALL2 BFALL3 BFALL4 BIGBRIK1 BIGBRIK2 BIGBRIK3 BIGDOOR1 BIGDOOR1 BIGDOOR2 BIGDOOR2 BIGDOOR3 BIGDOOR3 BIGDOOR4 BIGDOOR4 BIGDOOR5 BIGDOOR5 BIGDOOR6 BIGDOOR6 BIGDOOR7 BIGDOOR7 ! BLAKWAL1 BLAKWAL2 BLODGR1 BLODGR2 BLODGR3 BLODGR4 BLODRIP1 BLODRIP1 BLODRIP2 BLODRIP2 BLODRIP3 BLODRIP3 BLODRIP4 BLODRIP4 BRICK1 BRICK10 BRICK11 BRICK12 BRICK2 BRICK3 BRICK4 BRICK5 BRICK6 BRICK7 BRICK8 BRICK9 BRICKLIT BRNBIGC BRNBIGL BRNBIGR BRNPOIS BRNPOIS BRNPOIS2 BRNSMAL1 BRNSMAL1 BRNSMAL2 BRNSMAL2 BRNSMALC BRNSMALC BRNSMALL BRNSMALL BRNSMALR BRNSMALR BRONZE1 BRONZE2 BRONZE3 BRONZE4 BROVINE BROVINE2 BROVINE2 BROWN1 BROWN1 BROWN144 BROWN144 BROWN96 BROWN96 BROWNGRN BROWNGRN BROWNHUG BROWNHUG BROWNPIP BROWNPIP BROWNWEL BRWINDOW BSTONE1 BSTONE2 BSTONE3 CEMENT1 CEMENT1 CEMENT2 CEMENT2 CEMENT3 CEMENT3 CEMENT4 CEMENT4 CEMENT5 CEMENT5 CEMENT6 CEMENT6 CEMENT7 CEMENT8 CEMENT9 CEMPOIS COMP2 COMPBLUE COMPBLUE COMPOHSO COMPSPAN COMPSPAN COMPSTA1 COMPSTA1 COMPSTA2 COMPSTA2 COMPTALL COMPTALL COMPTILE COMPUTE1 COMPUTE2 COMPUTE3 COMPWERD COMPWERD CRACKLE2 CRACKLE4 CRATE1 CRATE1 CRATE2 CRATE2 CRATE3 CRATELIT CRATELIT CRATINY CRATINY CRATWIDE CRATWIDE DBRAIN1 DBRAIN2 DBRAIN3 DBRAIN4 DOOR1 DOOR1 DOOR3 DOOR3 DOORBLU DOORBLU DOORBLU2 DOORBLU2 DOORHI DOORRED DOORRED DOORRED2 DOORRED2 DOORSTOP DOORSTOP DOORTRAK DOORTRAK DOORYEL DOORYEL DOORYEL2 DOORYEL2 EXITDOOR EXITDOOR EXITSIGN EXITSIGN EXITSTON EXITSTON FIREBLU1 FIREBLU1 FIREBLU2 FIREBLU2 FIRELAV2 FIRELAV2 FIRELAV3 FIRELAV3 FIRELAVA FIRELAVA FIREMAG1 FIREMAG1 FIREMAG2 FIREMAG2 FIREMAG3 FIREMAG3 FIREWALA FIREWALA FIREWALB FIREWALB FIREWALL FIREWALL GRAY1 GRAY1 GRAY2 GRAY2 GRAY4 GRAY4 GRAY5 GRAY5 GRAY7 GRAY7 GRAYBIG GRAYBIG GRAYDANG GRAYPOIS GRAYPOIS GRAYTALL GRAYTALL GRAYVINE GRAYVINE GSTFONT1 GSTFONT1 GSTFONT2 GSTFONT2 GSTFONT3 GSTFONT3 GSTGARG GSTGARG GSTLION GSTLION GSTONE1 GSTONE1 GSTONE2 GSTONE2 GSTSATYR GSTSATYR GSTVINE1 GSTVINE1 GSTVINE2 GSTVINE2 ICKDOOR1 ICKWALL1 ICKWALL1 ICKWALL2 ICKWALL2 ICKWALL3 ICKWALL3 ICKWALL4 ICKWALL4 ICKWALL5 ICKWALL5 ICKWALL6 ICKWALL7 ICKWALL7 LITE2 LITE3 LITE3 LITE4 LITE5 LITE5 LITE96 LITEBLU1 LITEBLU1 LITEBLU2 LITEBLU3 LITEBLU4 LITEBLU4 LITEMET LITERED LITESTON MARBFAC2 MARBFAC2 MARBFAC3 MARBFAC3 MARBFAC4 MARBFACE MARBFACE MARBGRAY MARBLE1 MARBLE1 MARBLE2 MARBLE2 MARBLE3 MARBLE3 MARBLOD1 MARBLOD1 METAL METAL METAL1 METAL1 METAL2 METAL3 METAL4 METAL5 METAL6 METAL7 MIDBARS1 MIDBARS3 MIDBRN1 MIDBRN1 MIDBRONZ MIDGRATE MIDGRATE MIDSPACE MIDVINE1 MIDVINE2 MODWALL1 MODWALL2 MODWALL3 MODWALL4 NUKE24 NUKE24 NUKEDGE1 NUKEDGE1 NUKEPOIS NUKEPOIS NUKESLAD PANBLACK PANBLUE PANBOOK PANBORD1 PANBORD2 PANCASE1 PANCASE2 PANEL1 PANEL2 PANEL3 PANEL4 PANEL5 PANEL6 PANEL7 PANEL8 PANEL9 PANRED PIPE1 PIPE1 PIPE2 PIPE2 PIPE4 PIPE4 PIPE6 PIPE6 PIPES PIPEWAL1 PIPEWAL2 PLANET1 PLAT1 PLAT1 REDWALL REDWALL REDWALL1 ROCK1 ROCK2 ROCK3 ROCK4 ROCK5 ROCKRED1 ROCKRED1 ROCKRED2 ROCKRED2 ROCKRED3 ROCKRED3 SFALL1 SFALL2 SFALL3 SFALL4 SHAWN1 SHAWN1 SHAWN2 SHAWN2 SHAWN3 SHAWN3 SILVER1 SILVER2 SILVER3 SK_LEFT SK_RIGHT SKIN2 SKIN2 SKINBORD SKINCUT SKINCUT SKINEDGE SKINEDGE SKINFACE SKINFACE SKINLOW SKINLOW SKINMET1 SKINMET1 SKINMET2 SKINMET2 SKINSCAB SKINSCAB SKINSYMB SKINSYMB SKINTEK1 SKINTEK2 SKSNAKE1 SKSNAKE1 SKSNAKE2 SKSNAKE2 SKSPINE1 SKSPINE1 SKSPINE2 SKSPINE2 SKULWAL3 SKULWALL SKY1 SKY1 !!!! SKY2 SKY2 !!!! SKY3 SKY3 !!!! SKY4 SLADPOIS SLADPOIS SLADRIP1 SLADRIP2 SLADRIP3 SLADSKUL SLADSKUL SLADWALL SLADWALL SLOPPY1 SLOPPY2 SP_DUDE1 SP_DUDE1 SP_DUDE2 SP_DUDE2 SP_DUDE3 SP_DUDE4 SP_DUDE4 SP_DUDE5 SP_DUDE5 SP_DUDE6 SP_DUDE7 SP_DUDE8 SP_FACE1 SP_FACE1 SP_FACE2 SP_HOT1 SP_HOT1 SP_ROCK1 SP_ROCK1 SP_ROCK2 SPACEW2 SPACEW3 SPACEW4 SPCDOOR1 SPCDOOR2 SPCDOOR3 SPCDOOR4 STARBR2 STARBR2 STARG1 STARG1 STARG2 STARG2 STARG3 STARG3 STARGR1 STARGR1 STARGR2 STARGR2 STARTAN1 STARTAN2 STARTAN2 STARTAN3 STARTAN3 STEP1 STEP1 !! STEP2 STEP2 !! STEP3 STEP3 ! STEP4 STEP4 STEP5 STEP5 ! STEP6 STEP6 STEPLAD1 STEPLAD1 STEPTOP STEPTOP STONE STONE STONE2 STONE2 STONE3 STONE3 STONE4 STONE5 STONE6 STONE7 STONGARG STONPOIS STUCCO STUCCO1 STUCCO2 STUCCO3 SUPPORT2 SUPPORT2 SUPPORT3 SUPPORT3 SW1BLUE SW1BLUE SW1BRCOM SW1BRCOM SW1BRIK SW1BRN1 SW1BRN1 !!!! SW1BRN2 SW1BRN2 SW1BRNGN SW1BRNGN SW1BROWN SW1BROWN SW1CMT SW1CMT SW1COMM SW1COMM SW1COMP SW1COMP SW1DIRT SW1DIRT SW1EXIT SW1EXIT SW1GARG SW1GARG SW1GRAY SW1GRAY SW1GRAY1 SW1GRAY1 SW1GSTON SW1GSTON SW1HOT SW1HOT SW1LION SW1LION SW1MARB SW1MET2 SW1METAL SW1METAL SW1MOD1 SW1PANEL SW1PIPE SW1PIPE SW1ROCK SW1SATYR SW1SATYR SW1SKIN SW1SKIN SW1SKULL SW1SLAD SW1SLAD SW1STARG SW1STARG !!!! SW1STON1 SW1STON1 SW1STON2 SW1STON2 !!!! SW1STON6 SW1STONE SW1STONE !!!! SW1STRTN SW1STRTN SW1TEK SW1VINE SW1VINE SW1WDMET SW1WOOD SW1WOOD SW1ZIM SW2BLUE SW2BLUE SW2BRCOM SW2BRCOM SW2BRIK SW2BRN1 SW2BRN1 !!!! SW2BRN2 SW2BRN2 SW2BRNGN SW2BRNGN SW2BROWN SW2BROWN SW2CMT SW2CMT SW2COMM SW2COMM SW2COMP SW2COMP SW2DIRT SW2DIRT SW2EXIT SW2EXIT SW2GARG SW2GARG SW2GRAY SW2GRAY SW2GRAY1 SW2GRAY1 SW2GSTON SW2GSTON SW2HOT SW2HOT SW2LION SW2LION SW2MARB SW2MET2 SW2METAL SW2METAL SW2MOD1 SW2PANEL SW2PIPE SW2PIPE SW2ROCK SW2SATYR SW2SATYR SW2SKIN SW2SKIN SW2SKULL SW2SLAD SW2SLAD SW2STARG SW2STARG !!!! SW2STON1 SW2STON1 SW2STON2 SW2STON2 !!!! SW2STON6 SW2STONE SW2STONE !!!! SW2STRTN SW2STRTN SW2TEK SW2VINE SW2VINE SW2WDMET SW2WOOD SW2WOOD SW2ZIM TANROCK2 TANROCK3 TANROCK4 TANROCK5 TANROCK7 TANROCK8 TEKBRON1 TEKBRON2 TEKGREN1 TEKGREN2 TEKGREN3 TEKGREN4 TEKGREN5 TEKLITE TEKLITE2 TEKWALL1 TEKWALL1 TEKWALL2 TEKWALL3 TEKWALL4 TEKWALL4 TEKWALL5 TEKWALL6 WOOD1 WOOD1 WOOD10 WOOD12 WOOD3 WOOD3 WOOD4 WOOD4 WOOD5 WOOD5 WOOD6 WOOD7 WOOD8 WOOD9 WOODGARG WOODGARG WOODMET1 WOODMET2 WOODMET3 WOODMET4 WOODSKUL WOODVERT ZDOORB1 ZDOORF1 ZELDOOR ZIMMER1 ZIMMER2 ZIMMER3 ZIMMER4 ZIMMER5 ZIMMER7 ZIMMER8 ZZWOLF1 ZZWOLF10 ZZWOLF11 ZZWOLF12 ZZWOLF13 ZZWOLF2 ZZWOLF3 ZZWOLF4 ZZWOLF5 ZZWOLF6 ZZWOLF7 ZZWOLF9 ZZZFACE1 ZZZFACE2 ZZZFACE3 ZZZFACE4 ZZZFACE5 ZZZFACE6 ZZZFACE7 ZZZFACE8 ZZZFACE9 0 Share this post Link to post
Jaws In Space Posted June 9, 2014 In the Doom alpha COMPOHSO is called OHSOTALL. 0 Share this post Link to post
Maes Posted June 9, 2014 Well "Zimmer" is German for "room", for in this case I think it refers to Zimmerit, an anti-magnetic coating compound used in WW 2, which was applied in characteristic ridged or waffled pattern, similar the various ZIMMERx textures. SLADxxxx....maybe SLAnteD tiles? Or SLime Anti...something? 0 Share this post Link to post
Maes Posted June 9, 2014 SLAD: SLime AntiaDherent. After all, those textures are used to line the walls of lava or slime pits.... 0 Share this post Link to post
scifista42 Posted June 9, 2014 "SLAD" like something with "Slime Acid" actually seems probable to me. 0 Share this post Link to post
Clonehunter Posted June 9, 2014 SHAWN1-3 I'm guessing are simply named after Shawn Green, although since those apply (I think) to shiny silver textures, it could double to some kind of abbr. meaning "Shine" or "Sheen". 0 Share this post Link to post
marxr Posted June 9, 2014 Here's one more idea - since texture names in doom builder and doom(2).wad (opened with slade or something) are different (most are not all), a list should be made containing doom builder texture name and corresponding wad texture name. It's really useful and saves a ton of time when you want to replace doom textures with your own custom textures for example since you still have to use the texture name that wad has. Right now i have to look through the whole wad in slade to find the texture i need to replace. With a team, this thing should be piece of cake. 0 Share this post Link to post
BaronOfStuff Posted June 9, 2014 I think you're getting confused. The 'textures' you see in SLADE aren't actually textures per se, but patches, and listed in the PNAMES lump. These patches are combined and named in the TEXTURE1 lump to make textures (and generally save space by reusing patches in different combinations to make more textures). 1 Share this post Link to post
marxr Posted June 9, 2014 BaronOfStuff said:I think you're getting confused. The 'textures' you see in SLADE aren't actually textures per se, but patches, and listed in the PNAMES lump. These patches are combined and named in the TEXTURE1 lump to make textures (and generally save space by reusing patches in different combinations to make more textures). I see, ok then you have to replace the patch to change texture you want to change, still these patches and textures have different names, so when in need to replace textures, some list like this would be really useful. Or am i missing something again? 0 Share this post Link to post
vdgg Posted June 9, 2014 40oz said:(btw, probably took me longer to find than to hand write myself. sourced from Gez in a thread that was post helled. This info really should be documented somewhere) Here you have them. The link by GreyGhost is still valid. 0 Share this post Link to post
40oz Posted June 9, 2014 Clonehunter said:SHAWN1-3 I'm guessing are simply named after Shawn Green, although since those apply (I think) to shiny silver textures, it could double to some kind of abbr. meaning "Shine" or "Sheen". Likewise, I suppose the SP_HOT, SP_ROCK, SP_FACE, and SP_DUDE textures were made for Sandy Petersen. Maybe he whined that all he had to work with were bricks and other man-made looking stuff. ICKWALLx: Gray Wall, Icky? BLODRIPx: Blood, Pipes, Dripping MODWALLx: Modern Wall? 0 Share this post Link to post
Gez Posted June 9, 2014 Solid Snake said:I see, ok then you have to replace the patch to change texture you want to change, still these patches and textures have different names, so when in need to replace textures, some list like this would be really useful. Or am i missing something again? Note that a single patch may be used in several textures, and a single texture may use several patches. SLADE's texture editor will tell you which patches are used in which texture. In the patch tab, you can get which textures use which patch. 1 Share this post Link to post
ETTiNGRiNDER Posted June 9, 2014 40oz said:MODWALLx: Modern Wall? This at least seems to interpret it as "modular wall", which is what I've always thought of it since. 0 Share this post Link to post
Blastfrog Posted June 10, 2014 I would guess that textures like STARTAN1 mean Star Wars. Note how the Jaguar versions of the textures are "STWARx." "Star" in PC, "war" in Jaguar. You get "Star War," add an S and you've got Star Wars. Note how the Doom Bible calls for "Star Wars’ Imperial stuff" in the list of desired textures. It doesn't matter much to me that it looks nothing like what is actually seen in the movies, the internal file names across different versions handled by id themselves seem to suggest it, and even the design doc calls for Star Wars textures. It looks fitting for the whole "believable, lived-in spaces" concept, especially the alpha version of the texture. It's been there since the beginning, as opposed to late in development, which means that it was made back when Tom had more influence over the project. 0 Share this post Link to post
40oz Posted June 10, 2014 I was thinking more along the lines of "Starstruct" which was also mentioned in the Doom Bible, but Star Wars could also work too, as I recall reading in Masters of Doom where the id guys were talking about Star Wars in reference to the textures they wanted, where everything was metallic, aged, and leaking, etc. 0 Share this post Link to post
Blastfrog Posted June 10, 2014 Avoozl said:It's most likely starstruct as you said.But then where does the "war" part from the Jaguar version come from? Also, the patch names in the PC version start with "SW." Granted, W could easily be wall, but there's still no reference to any kind of "struct" anywhere. Why do people find it so hard to consider the possibility that it could reference Star Wars? Given all of the evidence, it seems most likely to me. 0 Share this post Link to post
Avoozl Posted June 10, 2014 They were obviously trying to make a texture based on a kind of wall likely to be used in space stations and installations, the idea of going into space existed before star wars which is just a sci-fi fantasy, the only references as 40oz said is how they were designing some textures. 0 Share this post Link to post
printz Posted June 10, 2014 The textures which really make me think of Star Wars are the Doom 1 computers, SHAWN and especially that vertical 16-wide light source with alternating small lamps and human-sizesd lamps (Doom 1 only). Tile that one vertically and it looks like inside Death Star or some bottomless reactor. 0 Share this post Link to post
Gez Posted June 10, 2014 Textures starting with SP stand for Sandy Petersen. 0 Share this post Link to post
Blastfrog Posted June 10, 2014 Gez said:Textures starting with SP stand for Sandy Petersen.Likewise, JR for John Romero and TH for Tom Hall. Of course, these labels were only in the 0.5 alpha and were renamed in the final, but it does point to which textures were requested/made by who. Sometimes patch names can give it away, too, like "tomwall" and such. It's worth pointing out that the COMSTAx textures mean computer station. The com part is obvious, and the alpha refers to these textures as STATIONx. 0 Share this post Link to post