RNGPSY Posted August 23, 2014 oh hello, been doing this thing as part of learning doom mapping and slade in some hopely decent way, still varies alot like hell, and been thinking how compatible this should be. right now at moment it unintentionally works best on zandronum. currently been month in making supposed to be a single map with some custom stuff and things, a nice camping trip on vast canyons https://dl.dropboxusercontent.com/u/58329250/doomstuf/2014-08-23_00045.jpg https://dl.dropboxusercontent.com/u/58329250/doomstuf/Screenshot_Doom_20140824_012018.jpg https://dl.dropboxusercontent.com/u/58329250/doomstuf/Screenshot_Doom_20140824_003811.jpg gun https://dl.dropboxusercontent.com/u/58329250/doomstuf/Screenshot_Doom_20140823_233649.jpg half of some random statue https://dl.dropboxusercontent.com/u/58329250/doomstuf/Screenshot_Doom_20140824_002228.jpg 0 Share this post Link to post
Jaxxoon R Posted August 24, 2014 Could use a bit more contrast on the rocks there. Is this in UDMF? If so, you could always lower the linedef brightness on certain walls to simulate shadows or something. And I like that birdman there, did you make it yourself? It's simultaneously silly and scary. What kind of attacks does it have? 0 Share this post Link to post
Tango Posted August 24, 2014 wow that looks really neat. are those UAC Ultra textures (with some Nick Baker stuff in there too)? 0 Share this post Link to post
RNGPSY Posted September 1, 2014 Tango said:wow that looks really neat. are those UAC Ultra textures (with some Nick Baker stuff in there too)? thanks and cant really remember, theyre some packs from afterglow for sure Jaxxoon R said:Could use a bit more contrast on the rocks there. Is this in UDMF? If so, you could always lower the linedef brightness on certain walls to simulate shadows or something. And I like that birdman there, did you make it yourself? It's simultaneously silly and scary. What kind of attacks does it have? oh didnt really know about the UDMF format yet, is it still possible to convert map to it afterwards? also the birdman yea, tho its just a decoration and might need to redo it later. been recently trying out the map in "night-time" instead https://dl.dropboxusercontent.com/u/58329250/doomstuf/Screenshot_Doom_20140927_181618.jpg https://dl.dropboxusercontent.com/u/58329250/doomstuf/Screenshot_Doom_20140927_181641.jpg https://dl.dropboxusercontent.com/u/58329250/doomstuf/Screenshot_Doom_20140927_182951.jpg edit: not really bothering to bump thread with almost identical stuff 0 Share this post Link to post
Tango Posted September 1, 2014 damn that looks really neat. all the textures are from packs on afterglow's site? 0 Share this post Link to post
Jaxxoon R Posted September 2, 2014 Looks a bit nicer with the nighttime lighting. 0 Share this post Link to post
RNGPSY Posted September 2, 2014 some textures are converted from half-life stuff ive done 0 Share this post Link to post