Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
randomguy7

GZDoom 2.1 builds glitch

Recommended Posts

There seems to be a lack of transparency on my nvidia card running gzdoom from the drdteam builds. The most recent one still has a menu that's completely yellow, and all transparencies, even hud elements such as the crosshair, are completely broken.

Is this a problem on my end?
I'm running windows 8.1

Share this post


Link to post

FOUND THE SOLUTION!

The new builds of GZDoom MUST be in the root directory ZDL is located in AND they MUST be in the same directory doom.wad is in!

Share this post


Link to post

That's an issue, btw i had posted a thread with a similar problem to yours and Graf alredy said that it was a issue before and said that it needs investigation into it.
You might want to stick with ZDoom or Zandronum as Zdoom is exactly like GZDoom except it's software while Zandronum is like ZDoom and GZDoom but has both Software and OpenGL modes.

Share this post


Link to post

I cannot confirm this issue.

My folder structure is like this:

+ gzdoom (subdir with GZDoom files)
+ iwad (subdir with WADs)
(zdl files)

Using GZD v2.1 build 188, no issue at all.

Share this post


Link to post
J.B.R said:

You might want to stick with ZDoom or Zandronum as Zdoom is exactly like GZDoom except it's software while Zandronum is like ZDoom and GZDoom but has both Software and OpenGL modes.

Why not use another version of gzdoom, like 1.8.7?

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×