GexTheGecko Posted November 5, 2014 I made this mediocre map addition and I would like you to see it. There are 32 maps, and 6 weapons. Please find every mistake/bug and give some criticism. To clarify, this was made and tested with ZDoom, which may make it unable to run on some source ports. Download Link! Another thing, for those of you that want to/are making maps and need MIDIs, feel free to use some that I used. Get The MIDIs! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ v1.0: Initial Release v1.1: Fixed Map 31's Exit Door v1.2: Fixed raised wall in Map 21 Minor graphical fixes 0 Share this post Link to post
kmxexii Posted November 5, 2014 http://www.doomworld.com/vb/showthread.php?s=&postid=1297239#post1297239 0 Share this post Link to post
GexTheGecko Posted November 5, 2014 kmxexii said:http://www.doomworld.com/vb/showthread.php?s=&postid=1297239#post1297239 oh hey, thanks. to prevent this from happening again, how would I find my own threads (if possible)? 0 Share this post Link to post
kmxexii Posted November 5, 2014 under your post will be a "search" link that will return a list of every post you've ever made 0 Share this post Link to post
Great_Cancer Posted December 28, 2014 mediocre is right. but, they were at least somewhat enjoyable. 0 Share this post Link to post
Great_Cancer Posted January 2, 2015 also, thanks a bunch for the midis. they're pretty cool 0 Share this post Link to post
Pure Hellspawn Posted January 3, 2015 i'll add that by default, I tend to assume that all maps are playable from pistol start. I noticed the lack of weapons in this series. 0 Share this post Link to post
Great_Cancer Posted January 3, 2015 Pure Hellspawn said:i'll add that by default, I tend to assume that all maps are playable from pistol start. I noticed the lack of weapons in this series. now that you mention it, if you were miss a certain weapon, you'd be kinda screwed, huh? 0 Share this post Link to post