SyntherAugustus Posted January 10, 2015 Anyone else playing this hip space game? Once I figured out trade routes and bounty hunting I started to get into it quite a bit. Videos for those unfamiliar. 0 Share this post Link to post
Fulgrim Posted January 10, 2015 Never played a space-sim before. But now that I am branch out to new genres of games, this did pop up on my radar. So I might give a shot. But, given all the issues so many people have had just getting it installed, it's probably going to be a while. 0 Share this post Link to post
SyntherAugustus Posted January 10, 2015 Fulgrim said:But, given all the issues so many people have had just getting it installed, it's probably going to be a while. That's odd. I've installed this on two computers with two very different specs and both worked fine. 0 Share this post Link to post
StevieWolfe Posted January 11, 2015 Fulgrim said:SpectreSoundGaben Ha! I didn't expect to see him here lol. I'm subscribed to that guy because of his awesome metal recording tutorials. 0 Share this post Link to post
fraggle Posted January 11, 2015 Haven't played it yet, but it looks really nice. I'd like to try it on Oculus Rift, as it seems like pretty much the perfect game for the Rift. 0 Share this post Link to post
Shaviro Posted January 11, 2015 For whatever reason, I'm not really excited by the revival of the space combat sims. This kind of puzzles me seeing that I may have played as much Tie-Fighter as I've played Doom. Currently I'm playing through X-Wing Alliance. Maybe if someone made a proper new X-Wing/Tie-Fighter game I'd get excited. Would be an interesting project actually. Either way, I'll definitely have to try some of the new spacesims one day. 0 Share this post Link to post
Captain Red Posted January 11, 2015 I find it hard to get excited because modern space sims are either mulitplayer focused or free roaming X3 type games. I want carefully built missions based campaigns like the 90's. Surely there's a market for those? That said, if I still had a disposable income I'd be getting me some Elite: Dangerous and an Oculus Rift (when a retail model finally get's made). 0 Share this post Link to post
Shaviro Posted January 11, 2015 I think that may be what turns me off as well. They are either multiplayer focused (Star Citizen) or multiplayer masquarading as single player (Limit Theory). The unlimited possibilities and infinite (very big, procedurally generated) universe is fun to write code for, but at the end of the day it will feel like a lazy cop-out compared to a carefully executed single player campaign that combines freedom and direction. I keep imagining a star wars space sim that's set in a big "playground" with lots of open world goodness, but ultimately at its core being a game with directed, top notch storytelling with all its character/sw lore driven awesomeness. 0 Share this post Link to post
SyntherAugustus Posted January 11, 2015 Yeah, the closest we'll be getting to a Freespace like campaign is the Squadron 42 feature in Star Citizen. 0 Share this post Link to post
CorSair Posted January 11, 2015 Only recent, mission focused space sim I know is Wing Commander Saga: Darkest Dawn. If you want kicker why to get it, it's free: http://www.wcsaga.com/ /thread derail over. 0 Share this post Link to post
Scripten Posted January 17, 2015 Doominator2 said:Wait is this Elite 4!? Yes. I've heard that it's got some significant bugs, though, which is sad because it does look like it scratches a few of those itches I've had for a good, immersive space sim. 0 Share this post Link to post
Shaviro Posted January 18, 2015 I mentioned Limit Theory further up. Here's a link to the development videos. It has been a real treat to follow the progression of his rendering technology. The user interface and underlying procedural tech (which is behind pretty much everything) especially. I don't see much of a game in it though. Definitely worth checking out if you like pretty nebulae rendering ;) 0 Share this post Link to post