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purist

Good kinetic maps

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I'm looking for levels that use moving parts either extensively or in interesting ways - particularly raising floors. Anyone know some good examples of this?

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Half of the maps in Resurgence utilize raising floors. The ending of MAP31 stands out as the most impressive.

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Strain map02 is the most obvious example for me. I felt really disoriented the first time I played it.

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Memfis said:

Strain map02 is the most obvious example for me. I felt really disoriented the first time I played it.


not more obvious than kinetics from Memento Mori 1

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Will try all these - thank you. I'm hoping the sector movements have gameplay implications rather than just for effect.

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Play ravagefox's Mapgame. That uses moving floors to open new paths and sections of the map extremely well. :)

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