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MD922

50 Monsters E1 demos [-complevel 2]

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Welcome to the OFFICIAL!!! 50 Monsters E1 demo thread.

Be aware that this thread may become obsolete when the full megawad is released, as the author plans to edit the maps covered by this episode. That means these demos may not sync up with the final release. Oppressive mod announcement over.

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50 Monsters
Map 02 Pacifist in 3.83

http://www.doomworld.com/vb/wads-mods/71625-50-monsters-e1/

50m02p003.zip

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Good job doing a demo for something that isn't done :P

Well, I'm not changing anything in MAP02, so there's that.

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Welcome to the OFFICAL 50 Monsters demo thread.
Grazza, or any other moderator, can you move my 50 Monsters demo in the other forum to here?
Anyways, I have Map 07 Max in 2:28
Goal was sub-2:30, so I'm happy.

50m07-0228.zip

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MD922 said:

Welcome to the OFFICAL 50 Monsters demo thread.

What have you done; the wad is possibly unfinished.

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scifista42 said:

What have you done; the wad is unfinished.


This thread is for demos recorded on the E1 release, which will not be seeing any changes.

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AD_79 said:

This thread is for demos recorded on the E1 release, which will not be seeing any changes.

Then you have my best wishes that no critical bugs will be found in it. :)

(by the way, I've reported the bugged flying items in the thread)

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I made sure I had asked Psnad if there going to be any changes like a map switch out and such. He said no changes will be done, so if safe to speedrun the WAD right now.

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O.M.G
Map 07 Max in 2:10
Hey Slash, wanna beat this still?
I got SO lucky with the RNG. I had 2-3 extra rockets just because the manchubus died. This is the second time I've seen this happened.

50m07-210.zip

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MD922 said:

Map 08 NoMo in 23.97
pretty epic rj dude


That's not MAP08, that's MAP09.

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Oh, that skip is one of the few that I put in intentionally :P

Anyways after about five attempts I got it in 16, I think 15 is possible.

50m03-016.zip

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