AD_79 Posted April 20, 2015 So over the past while (as in three weeks) I've made a few speedmaps, each within the time period of 2-3 hours. There are four in total here, and I think some of them turned out quite well. Here's the download if you want it, boom compat (complevel 9), balanced for pistol starts. 0 Share this post Link to post
Fuzzball Posted April 20, 2015 I'm about to go to bed fgit- I'll play these tommor...later when I get up 0 Share this post Link to post
SleepyVelvet Posted April 20, 2015 i like the look of the blue and red one; gonna play it now 0 Share this post Link to post
ArmouredBlood Posted April 20, 2015 Some cool maps, have a(n) FDA(s) http://www.mediafire.com/download/gvrm0s1h10zsx9k/AD79SP1-4ABfda.lmp 0 Share this post Link to post
Breezeep Posted April 20, 2015 Good stuff as usual, AD. Now I'm thinking about speedmapping more because of this. 0 Share this post Link to post
scifista42 Posted April 20, 2015 FDAs. Great looking, fun, stylish small maps, doubly so incredible for being speedmaps. Each of them has a different and well-working theme, and you get all my praise for that, unfortunately they're same-y in gameplay. That's my only gripe, it's so same-y that it feels generic despite extreme fanciness, and I'm starting to feel underwhelmed by sets of all short maps in this same spirit without any particularly surprising / inventive idea for gameplay. MAP04 had the most interesting texturing, but the least interesting gameplay, IMO. That's it - good work! 0 Share this post Link to post
AD_79 Posted April 20, 2015 Yeah, I do need to try and change gameplay up, do more interesting things, play it less safely, etc. 0 Share this post Link to post
joe-ilya Posted April 21, 2015 scifista42 said:FDAs. Great looking, fun, stylish small maps, doubly so incredible for being speedmaps. Each of them has a different and well-working theme, and you get all my praise for that, unfortunately they're same-y in gameplay. That's my only gripe, it's so same-y that it feels generic despite extreme fanciness, and I'm starting to feel underwhelmed by sets of all short maps in this same spirit without any particularly surprising / inventive idea for gameplay. MAP04 had the most interesting texturing, but the least interesting gameplay, IMO. That's it - good work! Each screenshot has liquid in the middle, so I'm not surprised. 0 Share this post Link to post