Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
TMD

MAYhem 1500. 34 maps! Playtesting and stuff this month!

So whats it gonna be?  

52 members have voted

  1. 1. So whats it gonna be?

    • Gothic texture pack
      23
    • NMN texture pack (1 or 2...its a mystery!)
      15
    • UAC ultra texture pack
      13


Recommended Posts

Welcome to the fourth annual MAYhem: MAYhem 1500!

I'll keep rules clear, concise and simple:

Looking for Boom compatibility, as usual.

Gothic textures is your duly elected resource pack, linked and recompiled courtesy of NiGHTMARE.

The restriction implemented is going to be 1500 lines.
Much like last years 2048x2048 restriction, I hope this can still leave plenty of breathing room for good, detailed maps that don't become to sloogish and overbearing, but still set something up for a little thought and creativity.

You have until the end of the month to submit stuff. And then more stuff happens!

Logo forthcoming, after I do school things!

Also, quality control may be more of a thing this year. We will see how submissions go :]

SUBMISSIONS:
venom canyon - jmickle
Drillbit Compression - Pinchy
Solace of the Shadows] - Demonologist
Shi - pcorf
No Mayhem! - walter c
Domain of the Generically damned - cannonball
Still More Mayhem - Urthar
HANSEN - Chris Hansen
Bond of Blood - gaspe
You are Worshiping a Sun God - Inkie
Sleep with the fishes - Breezeep
Tech Center 1-267 - CorSair
Monument of Pain - Phobus
Isolation Game - Getsu Fune
Isle of the Descendents - joe-ilya
ArmouredBlood ArmouredBlood
The Way to Jadeamir -Pinchy
Jadeamir - Pinchy
Gothic's really late submission Gothic
Intersection of OppressionMarcaek and An_Mutt
Solemn OutpostMarcaek and An_Mutt
Too Many Homages [MAP31] -Walter C
Castle Bathory Impie
Somnulent Keep -Zakurum
Rancid Redeemer -Archi
Scalding Creek. What are you gonna do about it :v -AD_79 & Marcaek
The Silencer -Impboy
Art of Suffering -joe-ilya
1500 BC -Marcaek
1500 AD -AD_79
Sacrificial Circle -Phobus
Benedictine ConvulsionsObsidian
EurononymousEgregor
Catastrophe at the Keep of Cape Caco -NoisyVelvet
Prayers in Stone-dobu gabu maru

Share this post


Link to post

I vote that Joe-Iyla makes all the textures himself in MSPaint by scratch and that we can ONLY use those.

Share this post


Link to post

oh man i just hope i make in time to finish my third map for my wad, so i can make one for this, NMN Corp have some of my fav tech textures on it

Share this post


Link to post

^Those people who don't map at least show their interest of what they'd like to play (or just see to happen). At this point, it's not clear who will actually contribute and how much he will do so, so it would be undemocratic to exclude anyone from the possibility to vote.

Share this post


Link to post
FuzzballFox said:

I vote that Joe-Iyla makes all the textures himself in MSPaint by scratch and that we can ONLY use those.


Heh.

Share this post


Link to post

NMN 4 life!

FuzzballFox said:

I vote that Joe-Iyla makes all the textures himself in MSPaint by scratch and that we can ONLY use those.


lol

Share this post


Link to post

1 : Entrymay
2 : Undermays
3 : The maylet
4 : The focused may
5 : The may tunnels
6 : The may crusher
7 : May simple
8 : Tricks & Traps & May
9 : The pitty may
10 : May base
11 : O' of mayhem/Circle of map
12 : May the factory rise
13 : Maytown
14 : The inmost mays
15 : May zone
16 : Suburbian may
17 : The tenements where may is
18 : The mayard
19 : May's citadel
20 : Got may!
21 : Mayvana
22 : May's catacombs
23 : Barrels o' may
24 : Deep may
25 : May falls
26 : The abandoned may-ns
27 : May condo
28 : The may world
29 : The living may
30 : Icon of may
31 : Wolfenmay
32 : Big may
33 : Betrayed may

Share this post


Link to post
scifista42 said:

Why not Chasmay? They're all awkward anyway.

Don't you mean "anymay"?

And yeah, it was funny. I laughed.

Edit: I just realized, you hit 5000 posts. Didn't you just hit 4000? Dude, when do you sleep?

Share this post


Link to post

Will there be any other limitations or gimmicks to the maps?

Last year we did 2048 sized maps in addition to the texture pack.

Share this post


Link to post
Inkie said:

Will there be any other limitations or gimmicks to the maps?

Last year we did 2048 sized maps in addition to the texture pack.

This year they're actually doing 2,048 maps.

Share this post


Link to post

I would prefer if there was no limitation and that we could do whatever we want.

Share this post


Link to post
AD_79 said:

I would prefer if there was no limitation and that we could do whatever we want.

That was pretty much what the first Mayhem was, the only limitation was the texture pack.

Share this post


Link to post
AD_79 said:

I would prefer if there was no limitation and that we could do whatever we want.

I'm actually in the opposite camp, where I look forward to MAYhem because of what the gimmick could be.

Share this post


Link to post

Maybe "make a map in the shape of something"? Like previous Mayhem had a caco map. I've always wanted to do a pony map.

Share this post


Link to post
Memfis said:

Maybe "make a map in the shape of something"? Like previous Mayhem had a caco map.


I'll have a chance to make an even better caco map.

Share this post


Link to post

An unifying theme (or themes to pick from) would be nice. Just like an Abyssal Speedmapping Session with extended mapping time.

Share this post


Link to post
scifista42 said:

An unifying theme (or themes to pick from) would be nice. Just like an Abyssal Speedmapping Session with extended mapping time.

This is an Abyssal Speedmapping session. It starts at 0500 UTC on May 1,2015. Alfonzo time just lasts a month instead of an hour. :>

Share this post


Link to post

Oh look the most overused texture pack is the one winning. See Donut, this is why you don't allow democracy to choose shit that requires taste.

Share this post


Link to post
Tarnsman said:

Oh look the most overused texture pack is the one winning. See Donut, this is why you don't allow democracy to choose shit that requires taste.


I picked CC4 of my own accord two years ago and Nick Baker recolors in 2012. Dick tater ship doesnt work with me at the helm either. But like most dictators, I dont wish to give up the post either.

Also, you imply that this voting will ACTUALLY affect the final outcome, and I'm not just going to use the new Romero resources.

Share this post


Link to post

@Tarnsman: The causality is:

Texture pack is good -> Texture pack gets voted -> Texture pack gets picked -> Texture pack gets picked often -> Texture pack gets overused.

Texture pack is not good -> Texture pack doesn't get voted -> Texture pack doesn't get picked -> Texture pack doesn't get picked often -> Texture pack doesn't get overused.

Texture pack is overused as a consequence of being good. Not vice versa. Overusage of the texture pack doesn't make it less good. And particularly, overusage of the texture pack doesn't make other texture packs more good.

Share this post


Link to post

It's not because it's bad or good, it's because projects need something new and fresh that hasn't been done before or at least too much.

Share this post


Link to post

Uhh so is GOTHICTX underused or overused? I'm confused now, people are saying both. Tell me what to think, Doomworld!

Share this post


Link to post

Fact: It's certainly much more used than the other 2 packs.
Opinion: I actually don't think it's overused (that much). I've simply adopted Tarnsman's assumption when replying to him.

Share this post


Link to post

I would love to see GothicTX combined with the ones found in Crucified Dreams. That could add alot of variety IMO.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×