Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
[STL]speed

GZDoom Builder and ZDaemon Missing Textures

Recommended Posts

I'm sure this a classic rookie mistake but I am a bit stumped and could use your help.

I've been making a set of CTF maps for my own server on ZDaemon and I am having texture issues.

I'm using GZDoom Builder 2:

Game Config is ZDoom: Doom 2 (Doom Format)

I am using a CTF wad (ZDCTFMPX-b01.wad) for its textures along with the regular doom2.wad.

Building the maps isn't a problem. All the textures load and when I test the maps and they work great. However, when I put them on my server, all the textures I used from the CTF wad show as checkered tiles (i.e. they can't load or they are 'missing')

When i set up my sever i'm using my wad that I created plus the wad that has the textures which is ZDCTFMPX-b01.wad

What am I doing wrong?

Thanks,
Speed

Share this post


Link to post

[STL]speed said:
When i set up my sever i'm using my wad that I created plus the wad that has the textures which is ZDCTFMPX-b01.wad

So, does it look like this in the setup?

Game: Doom2: Hell on Earth (doom2.wad)

WADs: ZDCTFMPX-b01.wad
      yourwadname.wad

Share this post


Link to post

Yes. But somehow the ZDCTFMPX always takes precedence over my wad and not matter which map name I change it to on the GZBuilder, some how my same map number is the same on ZDCTFMPX.

Like I loaded the ZDCTF wad in GZBuilder just to see what map numbers it used, then I changed my map numbers not to coincide with the map numbers in ZDCTF and still even if I specify my maps numbers to be used in the sever, somehow, it still pulls up a ZDCTF map when playing.

For example, when I loaded ZDCTF in GZBuilder I found that map24 is not being used. So I renamed my map map24. When I load the wads into the server and specify to ONLY play map24 it still pulls a map24 from ZDCTF even though that wad doesn't have a MAP24.

Even if I can pull up my map to play, it still misses the textures.

Regardless, does 'order' matter when pulling them into the server? Like do I HAVE to put the ZDCTF wad first, then pull in my wad?

Share this post


Link to post

Exactly - the order matters, and the last wads will take precedence over the first wads if some of their contents collide (for example maps).

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×