snapshot Posted May 20, 2015 Solved : Possible with GZDoom Builder . Is it possible to specify the Object position before/after placing it ?, And how ? 0 Share this post Link to post
scifista42 Posted May 20, 2015 I assume you mean Things (and not vertices etc.). In Doom Builder 2, you cannot manually input coordinates of a Thing, neither before, not after placing it. In GZDoom Builder, you can input coordinates of an already placed Thing, by altering X/Y properties in the thing's properties. I don't think you can input them before placing the Thing. 0 Share this post Link to post
snapshot Posted May 20, 2015 scifista42 said:In GZDoom Builder, you can input coordinates of an already placed Thing, by altering X/Y properties in the thing's properties. I don't think you can input them before placing the Thing. That's what i'm talking about. *My map format is UDMF,Thanks for the tip . 0 Share this post Link to post
scifista42 Posted May 20, 2015 As I've found out, the map format actually doesn't matter. Doom Builder 2 never allows you to input X/Y coordinates of a thing (in neither map format), whereas GZDoom Builder always does so (in any map format). 0 Share this post Link to post
snapshot Posted May 20, 2015 scifista42 said:Doom Builder 2 never allows you to input X/Y coordinates of a thing (in neither map format), whereas GZDoom Builder always does so (in any map format). I will always use GZDB from now on Since it also support Vanilla format ;), Thanks for the info . 0 Share this post Link to post