Dime Posted May 30, 2015 25th birthday snuck up on me! Basically I plan to do a fun stream of these maps next week with commentary. Will keep the themes quite simple -Boom CL-9 -No green or blue armor. -Maximum 75 monsters -In the style of scythe map 22-24 gameplay (Texture use is up to yourself*) -Must be a BFG, but only a maximum of 200 cells in the map INCLUDING BFG pickup. And lastly thanks for being such an awesome community. I bought tons of new FPS on steam but I haven't touched them due to kickass doom content. 0 Share this post Link to post
joe-ilya Posted May 31, 2015 INB4 I'll put 100 of armor shards in one place. 0 Share this post Link to post
MD922 Posted May 31, 2015 I tried to follow all the themes, and I kinda followed the Scythe Maps22-24 style but... you'll know what I mean soon. 0 Share this post Link to post
scifista42 Posted May 31, 2015 Dime said:-In the style of scythe map 22-24 gameplay Since Dime wrote "gameplay", I don't suppose that the maps need to be red or hell themed at all. 0 Share this post Link to post
Dime Posted May 31, 2015 Ya, I could have been more specific on that point scifista, you don't need to limit yourself to pure redrock or even use it at all. 0 Share this post Link to post
MD922 Posted May 31, 2015 Heh, I thought you mean't style so my whole map is the same textures as map 24. Whatever, here it is. https://www.mediafire.com/?qpghs2vpn0sgcq6 0 Share this post Link to post
AD_79 Posted June 1, 2015 Map name: Disgust Build Time: 4 hours or so Music: D_ROMER2 from Nova, I think I named it that because this map disgusts me :^) Also happy birthday! EDIT: A couple screenshots: Spoiler 0 Share this post Link to post
Alfonzo Posted June 1, 2015 Map Name: Lygon Street Build Time: 3 Hours Music: "Spirit Wiener" by JMickle66666666 Textures: "junkcity" set by JMickle66666666 This was made during a call with Tarns and MTrop before any of us were aware there was a thread! As such, I've had to go back and edit the things a little bit to make sure it fits the rules better. Happy birthday, Dime! EDIT: Updated to fix a texture resource error; tweaked a boring fight to be slightly less boring. 0 Share this post Link to post
ArmouredBlood Posted June 1, 2015 Dime said:-No green or blue armor. -Maximum 75 monsters How do you feel about megaspheres and telefragging cybers? I kid, I'm working on something in the spirit of those maps, unfortunately I didn't see the max 75 monsters until I had already decided on the size of the map. 0 Share this post Link to post
Pinchy Posted June 1, 2015 Alfonzo said:This was made during a call with Tarns and MTrop before any of us were aware there was a thread! I posted the themes to the maps 5 times in tarns chat, I found it pointless to try and contact anyone anywhere else as most of the time they don't fucking read it or ignore it. 0 Share this post Link to post
purist Posted June 1, 2015 I put a few hours into making something tonight. Layout is pretty much done, just need to finish detail and thing placement, which should hopefully happen tomorrow night. I've inadvertently made it for Plutonia.wad - is that a problem? Shouldn't be a difficult conversion if so. 0 Share this post Link to post
Dime Posted June 2, 2015 Technically you can telefrag the cybie on 22 armoured. It's up to you Purist on that one, it's a 10 second change to plutonia.wad. 0 Share this post Link to post
ArmouredBlood Posted June 2, 2015 Huh, I should do a playthrough of scythe again. Welp I finished my map. DimeAnotherDay Build time: 8 hours + 5ish hours of playtesting Midi: Something from TNT, I got it from map24 of scythe. Oh, I included some fun things, I'll let it be a surprise. Also, it's on map 21. 0 Share this post Link to post
Breezeep Posted June 2, 2015 The Lava Falls don't animate, and the music in your map is actually called, "Smells like Burning Corpse" 0 Share this post Link to post
ArmouredBlood Posted June 2, 2015 Woops. Fixed. Same Link http://www.mediafire.com/download/73trepxyxb485u4/DimeAnotherDay.wad 0 Share this post Link to post
MTrop Posted June 2, 2015 Made this without seeing the requirements because I made something special out of the goodness of my heart. Also nobody reads anything Pinchy posts. Map Name: Rocket In Yo Face (Happy Birthday, Dime) Description: This map was made with Dime in mind, as he rockets himself in the face every speedrun. Gives it a nice personal touch, I feel. Build Time: 3.5 Hours Music: "Stars" by Forty-Two Textures: From CC4. Whatever. 0 Share this post Link to post
cannonball Posted June 2, 2015 Well here you go. http://www.mediafire.com/download/3s775p5j1j82mg5/cancrush.wad Name - Canyon Crush Description - It's like Scythe E3, but totally devoid of red Music - "Donna to the rescue" by Bobby Prince Build time - 4 hours on and off for the past few days. Textures - Stock but with a red sky that doesn't need to be used to be honest. 0 Share this post Link to post
dobu gabu maru Posted June 2, 2015 Dunno if you like my style of mapping or not, but I made one anyway. Thanks for being an awesome runner Dime. Bare Your Fangs Music: MAP11 of Zone300 Textures: Stock 0 Share this post Link to post
Dime Posted June 2, 2015 I dunno Dobu, I think the collective ego of doom speedrunners everywhere took a blow after J4rio's Scythe 2 run. 0 Share this post Link to post
Breezeep Posted June 3, 2015 I'm getting close to finishing this map, I'm not sure if I'll be able to finish it on time, since I've got school to deal with. 0 Share this post Link to post
Marcaek Posted June 3, 2015 dobu gabu maru said:Dunno if you like my style of mapping or not, but I made one anyway. Thanks for being an awesome runner Dime. http://i.imgur.com/ho7zaHh.jpg Bare Your Fangs Music: MAP11 of Zone300 Textures: Stock >2015 >not liking dobu maps choose your response carefully Dime 0 Share this post Link to post