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TheDoomedMarine

GZDoom Console Skill Levels

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Sorry if this question has been answered before but I'm a bit muddled with the number variables in relation to the skill levels on the command console for GZDoom.

Does Skill "0" = I'm Too Young To Die then "1" = Hey, Not Too Rough "2" = Hurt Me Plenty! etc etc?

Thanks.

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Yep. The numbering starts at zero, just as you described.


Trivia: the -skill command-line parameter starts counting at 1, though, so "-skill 4" starts the game on UV, after which the console will report the current "skill" as 3. :P

Programmer-isms are weird sometimes.

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Xaser said:

Yep. The numbering starts at zero, just as you described.


Trivia: the -skill command-line parameter starts counting at 1, though, so "-skill 4" starts the game on UV, after which the console will report the current "skill" as 3. :P

Programmer-isms are weird sometimes.


Thanks. I thought the variables would run in synch to the skill selection on the main menu with "1" being I'm Too Young To Die. Programmer-isms definitely is weird sometimes lol

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