TheDoomedMarine Posted June 13, 2015 Sorry if this question has been answered before but I'm a bit muddled with the number variables in relation to the skill levels on the command console for GZDoom. Does Skill "0" = I'm Too Young To Die then "1" = Hey, Not Too Rough "2" = Hurt Me Plenty! etc etc? Thanks. 0 Share this post Link to post
Xaser Posted June 13, 2015 Yep. The numbering starts at zero, just as you described. Trivia: the -skill command-line parameter starts counting at 1, though, so "-skill 4" starts the game on UV, after which the console will report the current "skill" as 3. :P Programmer-isms are weird sometimes. 0 Share this post Link to post
TheDoomedMarine Posted June 13, 2015 Xaser said:Yep. The numbering starts at zero, just as you described. Trivia: the -skill command-line parameter starts counting at 1, though, so "-skill 4" starts the game on UV, after which the console will report the current "skill" as 3. :P Programmer-isms are weird sometimes. Thanks. I thought the variables would run in synch to the skill selection on the main menu with "1" being I'm Too Young To Die. Programmer-isms definitely is weird sometimes lol 0 Share this post Link to post