Zulk RS Posted June 22, 2015 When I use custom MIDIs in any wad, the always seem to take some time before each start up. How do I remove this extra start up time? In other words, how do I make loop MIDIs like the ones in Doom? 0 Share this post Link to post
scifista42 Posted June 22, 2015 I assume that the MIDI track (as the file) simply has a silent part at the beginning as its intended part. Solution: Download a MIDI editor and edit the MIDI to shift all notes towards the beginning / remove the initial silence. Recommendations of MIDI editors can be found here. 0 Share this post Link to post
Gez Posted June 22, 2015 You can also use EMIDI loop points if the map is for ZDoom. 0 Share this post Link to post
IMX Posted June 23, 2015 Gez said:You can also use EMIDI loop points if the map is for ZDoom. Hmm, gotta take that into account next time I play Zdoom maps. 0 Share this post Link to post