Gothic Posted August 20, 2015 Something I'm working on: Spoiler I tried to imitate Ty's style from what I saw on Evilution and Icarus. 0 Share this post Link to post
Breezeep Posted August 20, 2015 I guess I'll start a a boom map if this is really going on. 0 Share this post Link to post
Chris Hansen Posted August 20, 2015 Gothic said:Something I'm working on: Spoiler http://i.imgur.com/SiRGE39.png http://i.imgur.com/ytRX5W4.png http://i.imgur.com/D2RLcWa.png I tried to imitate Ty's style from what I saw on Evilution and Icarus. I think you're nailing it pretty good! Very nice. 0 Share this post Link to post
geo Posted August 20, 2015 No one is stopping it from going on. Proceed. 0 Share this post Link to post
Varis Alpha Posted August 20, 2015 okay, so fixing the MIDI file for some reason disables the pitch-bends on the tracks, so i'm just going to post the MIDI file here and see if it's causing any trouble for other people. https://www.dropbox.com/s/hu6tmhraz85zak8/legion%20of%20the%20lost.mid?dl=0 0 Share this post Link to post
Breezeep Posted August 20, 2015 Err. Is there even a leader or a sort of direction in this project? I don't really think this project will even be finished if that's so. 0 Share this post Link to post
geo Posted August 20, 2015 I was thinking all of September but if that's too long we can just make it for this weekend. Friday - Monday morning. After all the speed mapping events I'm sure y'all can do it. Otherwise we can spread it over a week. I didn't feel it needs organization. There is no real finish line. No 32 level destination. If Ty and his doom contributions mean enough for you to map midi or sprite go for it. Even 2 years from now if someone wants to remember him then Boom TNT Icarus and Evilution away. Gothic already has a good start. :-) 0 Share this post Link to post
Linguica Posted August 21, 2015 Ty's greatest attributes were his organizational ability and his long term dedication. So we're going to do a haphazard, ad-hoc weekend-long project. *salutes* 0 Share this post Link to post
AD_79 Posted August 21, 2015 Yeah, I think it could use some actual organization. 0 Share this post Link to post
Z0k Posted August 21, 2015 if this start around september i would have enough time from here to 1st september to finish the map im currently working so pretty much that would help me and others that are in the same situation 0 Share this post Link to post
geo Posted August 21, 2015 Sounds like all of September it is. SepTYber 0 Share this post Link to post
Obsidian Posted August 21, 2015 I'd offer to run things but I'm at school until December and I doubt anyone wants to wait that long. Although thinking on it, "Tycember" has a ring to it. *Shrugs* 0 Share this post Link to post
Breezeep Posted August 21, 2015 Yeah, I might be bothered a bit by school, but I could make a map If I could find the time to do so instead of procrastinating. 0 Share this post Link to post
pcorf Posted August 21, 2015 I'll probably whip up a map once Doomed Space Wars is out of the way. And I won't rush into it. 0 Share this post Link to post
purist Posted August 21, 2015 Linguica said:I'd like to see Puzzleworld finally made http://www.teamtnt.com/ixfuture.htm but that's just me. Cool to see their uncooked plans. Looks like they had forms of Freedoom and TWID in mind for the future. 0 Share this post Link to post
gemini09 Posted August 21, 2015 Jaws In Space said:A list of Ty Halderman maps on ID Games + TNT: Evilution TNT: Evilution (Map 4, 19) 31 May 1996 Wow, Map19 was among the best ones in TNT. Thanks for the list! If ya'll check out the DM Wads (Blood, Grievance and Pursuit), you'll find they have custom titlepics and menu graphics plus some textures - I'd might like to make something with the Grievance resources, perhaps. Maybe something a little medievalish? Anyone else interested? I think I may want to just use the Grievance menu graphics, then everything else Heretic/ Hexen, but for DOOM... :] Yeah, it seems to be verified that I just can't do a speed-map, so I'm out. Going to just continue to focus on my own project for now. 0 Share this post Link to post
Marcaek Posted August 21, 2015 TNT's DM wads were not among their best releases, to put it lightly. 0 Share this post Link to post
gemini09 Posted August 21, 2015 I'm personally very fond of them. To me they almost have official iwad status :) 0 Share this post Link to post
Angry Saint Posted August 23, 2015 I have started working on a tribute map. It is a Boom - TNT map using the Return textures and inspired by the Vivec city of Morrowind. Basically a series of deadly ziggurath on the water. Screenshots will follow 0 Share this post Link to post
Reisal Posted August 23, 2015 geo said:Sounds like all of September it is. SepTYber I predict my map will be done in September. 0 Share this post Link to post
vizyeay Posted August 23, 2015 This is a great idea, i was just considering doing this, thanks for bringing it up. mind if i contribute? I've got some ideas. 0 Share this post Link to post
Mithran Denizen Posted August 27, 2015 I've been messing around with a smallish map in memory of Ty myself. It uses The Return resources as well, and aside from some cleanup and balancing, it's mostly complete. Some random shots: Spoiler 0 Share this post Link to post
gemini09 Posted August 27, 2015 That looks really nice. I'll be sure to try it. Will it be assigned to MAP01, and thus use the Eternal DOOM MAP01 music, or perhaps something more appropriate for it, like MAP11, or 02, or something? ;) 0 Share this post Link to post
Obsidian Posted August 27, 2015 Mithran Denizen said: Spoiler You're speaking my language. :3 Anyway, I started making this in TNT: http://i.imgur.com/DYk2Hpw.png?1 At the moment progress is kinda slow, but it should definitely be done before September is out. 0 Share this post Link to post
Chris Hansen Posted August 27, 2015 Cool screenshots guys! This is going to be good! Here's what I'm brewing: It's a gimmicky map in places like his map19 for Evilution with lots of secrets, odd real life structures and unobligatory areas to explore. I'm also inspired by his map04 for Evilution in that there are two areas in the map, but they are identical as it makes heavy use of silent teleporter lines to give a 3D feel between the two. There are no keys in the map. So far I'm trying to keep detailing at a minimum as I don't want it to look too "modern". But I can't let go of my urge to align textures etc. properly :) It's made for tnt.wad. 0 Share this post Link to post
Cupboard Posted August 27, 2015 Excellent performance Chris Hansen. Those goddamn crates are the crucial point of the entire sinister plot, imho. 0 Share this post Link to post
Tristan Posted August 27, 2015 Finally nearly finished with my Legion of the Lost remake. It really shouldn't have taken this long :o uh, WIP screenshot? xD 0 Share this post Link to post
Breezeep Posted August 27, 2015 Hang on a sec, I thought there was no leadership for this project. Those shots all look really nice! 0 Share this post Link to post
demo_the_man Posted August 27, 2015 Ill join in on this one, il take map slot 08( I want to use metal) 0 Share this post Link to post
Gothic Posted August 27, 2015 Is this going to be a megawad, or separated maps? I see Mithran using Eternal Doom resources, while other people are using TNT textures. 0 Share this post Link to post