Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Agent Spork

Help me

Recommended Posts

Does this happen to anyone else?

-Setting resolution above 640x680 causes massive slowdown
-Setting depth higher than 16-bit causes massive slowdown
-ZdoomGL starts up at 8-bit color depth
-Monsters appear invisible when you exit the room that they are in.

ZdoomGL looks very nice, but I have alot of problems (could someone help me possibly resolve theese problems?)

Share this post


Link to post

hmmm... What kind of machean are you running it on? aside from your last point, I have encountered none of these problems.

but in regards to your last point, "-Monsters appear invisible when you exit the room that they are in." That is a bug in ZdoomGL wich will (hopefully) be corrected in the new relese... come on timme!! :P

try reading the FAQ in regards to your other questions...

Share this post


Link to post

The third one can be fixed by editing the zdoom.cfg file and setting vid_bpp (or vid_bitdepth) to 16 or 32. As for the top 2, it's probably because you have an old machine or video card.

Share this post


Link to post

Yeah, I hear that from alot of people whne I say I have a speed problem with some games. Looks like Im gonna have to buy a new card, since alot of games run slow because of it. Any recommendations?

Share this post


Link to post
Guest
This topic is now closed to further replies.
×