Arioch Posted July 9, 2001 Boingo the Clown sent a little item announcing the release of version 0.6 of the Soccer Doom beta, which "transforms map 01 of DooM II into a soccer field, and lets you and a few friends kick the ball around for a while." Screenshots and a download are available from the Team Deim site. 0 Share this post Link to post
TheProphet Posted July 9, 2001 Fantastic - great add-on. It's amazing that people still have so much innovative ideas about what to do with the plain DOOM engine. 0 Share this post Link to post
Guest Captain Napalm Posted July 9, 2001 DidnĀ“t the Legacy Team have a soccer mod? It was released and never worked on again though so this is a welcome mod anway I guess. Now if only I had someone around here who would play Doom with me. :( 0 Share this post Link to post
sgtcrispy Posted July 9, 2001 This MOD and the Sonic Blast MOD proves my theroy that the Doom engine the best game engine ever created. HOO HA!! 0 Share this post Link to post
Russell Posted July 9, 2001 what is this 'soccer' of which you speak? Don't you mean football :) 0 Share this post Link to post
Guest Busted Corpse Posted July 9, 2001 Ball wont bounce off walls eh? How about making the wad for Zdoom and giving the walls linedefs (or some others close by) the ThrustThing attribute? 0 Share this post Link to post
wavelength Posted July 9, 2001 Right up next to Ground Zero, this is amazing. We need to get people together to play it though, preferably in CSDoom. :] 0 Share this post Link to post
Test-0 Posted July 9, 2001 Someone should make a full contact golf game. :) ... oh, and I played the soccer, and it was good. ... ummm.... moo? *runs off* 0 Share this post Link to post
AdamW Posted July 9, 2001 It's not innovative. Exactly the same thing was done for Quake, ages ago. 0 Share this post Link to post
NiGHTMARE Posted July 9, 2001 I'm still waiting for someone to make a Cricket mod for Doom, Quake or whatever :) 0 Share this post Link to post
darknation Posted July 9, 2001 Test-O: Accually, Boingo was playing with the Rocket Jump fature in legacy and managed to get the ball to fly up into the air much like a golf ball (it kept landing in the stands though) so a golf game would be the next logical step in the Deim Sports series. Adam: Go spin 0 Share this post Link to post
Guest WadEd Posted July 10, 2001 Wouldn't the player thrust itself off the walls... you could use one of Zdoom's new dehacked features.. the bouncy one. 0 Share this post Link to post
Guest WadEd Posted July 10, 2001 The pushable effect might be pretty cool too 0 Share this post Link to post
Guest KikassAssassin Posted July 10, 2001 Well, having the player thrust itself off the walls might not be all that bad... just create a few new graphics -- an angry mob standing on the sidelines that hurts you and pushes you back into the game! Or not... 0 Share this post Link to post
Guest Captain Napalm Posted July 10, 2001 That was the nickname for the bad guys in the story wasnĀ“t it? Or do you mean why did id call it Quake? 0 Share this post Link to post
Guest BlackTerror Posted July 10, 2001 The guys in Quake were Shub-Niggurath's children. And Kik, the ball wouldn't make sense to bounce off of the walls anymore if they looked like people :p 0 Share this post Link to post
Guest Excalibur_Z Posted July 10, 2001 The "dimensional shambler" that turned out to be confirmed as Shub-Niggurath was codenamed Quake. IIRC the line goes something like "a dimensional shambler known only as Quake..." 0 Share this post Link to post
AdamW Posted July 10, 2001 On the Quake thing - you're out, Excalibur. Back when the game itself was called The Quest For Justice, Quake was the name of the player's character. This is from the Previews section in Commander Keen I, released 1990. 0 Share this post Link to post
Guest Excalibur_Z Posted July 10, 2001 Well I'll be damned... I was just going by what I remember from the manual. Isn't id calling their new project "Quest" as well? (temporary name) Heard at 3DActionPlanet that it would be revealed at QuakeCon as one of several possibilities. 0 Share this post Link to post
Jon Posted July 10, 2001 I heard that quake was either romero's or carmack's AD&D character's name. I guess either that was a confusion with the original intention of quake being a fantasy style, more rpg like affair, or possibly sits along side that. 0 Share this post Link to post
BillyBlaze Posted July 10, 2001 There's a crick-eet mod for Quake where you get to shoot Dicky Bird and bowl a grenade at some grunts with pads. I think it's called Quack Quake because of the being out for a duck type nonsense. 0 Share this post Link to post
AdamW Posted July 11, 2001 Jon - now you mention it, that rings bells with me, too. Have to look it up. Excalibur_Z - Quest was the codename for the project id were kicking around before they decided to do the new Doom game instead. The 3DActionPlanet article is pretty much pure speculation. All we actually know is that id are going to be talking about "NEW GAMES" at Quakecon. Anything beyond that isn't official :). 0 Share this post Link to post