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Arioch

Speedmapping Results

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The results from the previous three weeks of Speedmapping exercises have been posted on the Speedmapping page, in case you're at all interested. Week 8's theme was to create a warehouse in a castle, week 9 was to recreate E1M1 strictly from memory, and Week 10 was to create a map with a flooded city. Check it out!

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Guest Black Knight

I could always check out the new E1M1 recreated levels. Something to always get a good hitch from. Now that I think about it... I can't remember the whole map. I use to a big doomer too, thats pretty sad. Time to start thinking about returning to the old Doom game. I hope Doom III has a DM map of E1M1 in the new engine, which would be really nice and cool. Heh otherwise the Oblivion team could always remake one, if that's even legal. Whatever happens I just hope E1M1 is recreated or I'll be pissed.

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Guest Busted Corpse

so... week 9 was to recreate E1m1 AND week 9 was to create a sunken city was it? hmmm.... ;)

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Guest Busted Corpse

Goo goo g'joob

*The weakest link snaps*

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Guest pablosky

I got the same message

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Guest Kinoshkana

If E1M1 makes an appearance in Doom 3, it'll be as some sort of reception area.

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Guest Busted Corpse

That was a problem with 3ddownloads and all files therein, now fixed

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... for all 3 that I tried.

I already hated 3DDownloads with a passion (flaming PITA every time I want to get a file), and they're making it worse :(

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... is if anyone can recreate E1M7 strictly from memory... :)

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most of doomworld's directory at telefragged is gone.

Rez -- I have all the speedmapping wads if you want one.

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hey whow - 3ddownloads is empty
maybe someone made:

/doomworld # rm -Rf *

and one of thy sysops noticed it too late and only could

# kill rm_process
# passwd root

BUT: only the Texas Server (ftp.3dd) is scrambled. New York (ftp2.3d) still has all files.

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