Jeremy Posted January 20, 2001 Ok, that new sky, the scrolling grey clouds. Looks way too plain. Why is it not possible to make a sky like the Doom64 Sky2, where the background has mountains that stay still, but the clouds move. I thought that ruled! 0 Share this post Link to post
SaGa Posted January 20, 2001 well this is pritty esey to do to i mean you just need a sprite with moutans to go over the cloads and then you will have a doom64 sky2 look 0 Share this post Link to post
Jeremy Posted January 20, 2001 Say SaGa, your pretty damned good at map making. The Urban map took you only a few hours, with that significant design? Dream Destroyer is also REALLY FREAKEN' GOOD at doing maps, he's doin' a bunch of maps for my Doom4 MegaWad, and if your interested in maken a few maps for it, that'd be cool, cuz I need all the maps I can get made for it :) 0 Share this post Link to post
Guest Duke Nukem Posted January 21, 2001 A doom64 type sky is easy for zdoom 1.23. Just make a texture as such and do the skybox effect with that texture in the skybox room. 0 Share this post Link to post
SaGa Posted January 22, 2001 Jeremy said:Say SaGa, your pretty damned good at map making. The Urban map took you only a few hours, with that significant design? Dream Destroyer is also REALLY FREAKEN' GOOD at doing maps, he's doin' a bunch of maps for my Doom4 MegaWad, and if your interested in maken a few maps for it, that'd be cool, cuz I need all the maps I can get made for it :) heh thanx 0 Share this post Link to post
Guest crawlie Posted January 25, 2001 > www.angelfire.com\biz6\saga\index.html Err, shouldn't that be http://angelfire.com/biz6/saga/index.html? 0 Share this post Link to post