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Jeremy

New Sky Render for DoomLegacy 1.31

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Ok, that new sky, the scrolling grey clouds. Looks way too plain. Why is it not possible to make a sky like the Doom64 Sky2,
where the background has mountains that stay still, but the clouds move. I thought that ruled!

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well this is pritty esey to do to i mean you just need a sprite with moutans to go over the cloads and then you will have a doom64 sky2 look

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Say SaGa, your pretty damned good at map making.
The Urban map took you only a few hours, with that significant design?

Dream Destroyer is also REALLY FREAKEN' GOOD at doing maps, he's doin' a bunch of maps for my Doom4 MegaWad, and if your interested in maken a few maps for it, that'd be cool, cuz I need all the maps I can get made for it :)

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Guest Duke Nukem

A doom64 type sky is easy for zdoom 1.23. Just make a texture as such and do the skybox effect with that texture in the skybox room.

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Jeremy said:

Say SaGa, your pretty damned good at map making.
The Urban map took you only a few hours, with that significant design?

Dream Destroyer is also REALLY FREAKEN' GOOD at doing maps, he's doin' a bunch of maps for my Doom4 MegaWad, and if your interested in maken a few maps for it, that'd be cool, cuz I need all the maps I can get made for it :)

heh thanx

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Guest crawlie

> www.angelfire.com\biz6\saga\index.html

Err, shouldn't that be http://angelfire.com/biz6/saga/index.html?

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