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elbryan42

a predicament

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Do any of you guys know how doom identifies the music for the episode 4 levels? d_e?m? doesn't work.

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dang. that means I'll have to redo the levels to have all of the tracks. (I was hoping to have the tracks on the same levels as the psx).

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Doesn't ZDoom offer a text lump when you can precise wich mus lump is used as music for a particular level ?

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Guest fraggle`

a doom source extract, this may be useful:


static const int spmus[] = // Song - Who? - Where? {
mus_e3m4, // American e4m1
mus_e3m2, // Romero e4m2
mus_e3m3, // Shawn e4m3
mus_e1m5, // American e4m4 mus_e2m7, // Tim e4m5
mus_e2m4, // Romero e4m6
mus_e2m6, // J.Anderson e4m7 CHIRON.WAD
mus_e2m5, // Shawn e4m8
mus_e1m9 // Tim e4m9
};

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