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Guest Corsair

A "mod" I'm working on

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Guest Corsair

Hi all!
I'm making a "mod" for Doom\Doom2\Final Doom using DosDoom.
It involves a fifth episode (as yet unnamed, suggestions anyone??), some new weapons (a BUNCH,) some new enemies (Better old ones), and some new items
I've already put in a BUNCH of "new" weapons (ripped gfx from other games, i admit :-( I cant gfx edit..yet) and I've already put in some new items (health potions and such). I've got no problems with any of those (I'd like some suggestions though). I'm having a problem with the fifth episode (I've already got the episode selection part done :-) ). I don't know what it will be about. If ANYBODY can give me any ideas, it'd be greatly appreciated and I'll give credit if I use the idea.
I'm also looking for a good ENDOOM file.
Thanks!
Corsair -- adventkid@yahoo.com

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Guest Fanatic

Don't use DOS DOOM. Use EDGE (it's DOS DOOM's predecessor, lots more features and a lot more stable).

http://edge.sourceforge.net

I like your ideas. Just make something you like, take your time, work it out on paper before you get started too, and be creative!

Good luck!

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Guest Corsair

Thanks Fanatic
EDGE? ok..
any other ideas? anyone?

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I am almost in the exact same perdiciment and already use edge/dosdoom. I've lot lots of new sprites/weapons but no new levels or episodes (no plot either, if i had to give a name, it would be something like "When All Combine". I've got stuff from heretic, hexen, rise of the triad, an lots of futureistic stuff as well.

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