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Guest spacedog

difficulty settings

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Guest spacedog

Whenever i build a level, i tend to design it for the "hurt me plenty" difficulty setting and then do the other ones later, but what do you reckon is the best way to make a level more difficult
Putting in more monsters or less ammo and health?

(apologies for the grammar)

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A little bit of it all...

Cut some of the health, cut some of the ammo, bring in more monsters!

Thats what i did!

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Guest LRM

Use TCount and then add more monsters to the recomended number.

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