Guest spacedog Posted September 16, 2000 Whenever i build a level, i tend to design it for the "hurt me plenty" difficulty setting and then do the other ones later, but what do you reckon is the best way to make a level more difficult Putting in more monsters or less ammo and health? (apologies for the grammar) 0 Share this post Link to post
Shaviro Posted September 16, 2000 A little bit of it all... Cut some of the health, cut some of the ammo, bring in more monsters! Thats what i did! 0 Share this post Link to post
Guest LRM Posted September 19, 2000 Use TCount and then add more monsters to the recomended number. 0 Share this post Link to post